

Actually DXVK now supports dx8 since July (version 2.4).
Nice
This is one thing I love about DCC (among several), that warriors can attempt a mighty deed along with their attack to get extra effects, like slashing their ankles, throwing sand in their eyes, swinging from a chandelier or anything else. Then the GM decides what effect it has. It makes warriors a lot more bad-ass than just whack whack whack.
Couldn't you just put your PC case horizontally to avoid GPU sag as well? I have a horizontal case and I'm not sure why it's so uncommon.
Patrick Star after a skydiving accident
Cool! I've been using Loop Habit Tracker for a few years, and it doesn't seem as focused on encouragement but just for tracking things. Which works for me.
Better(ule)
Based
I've been using HDR on Linux since February or March and it works pretty well. MPV works great (with vk_hdr_layer), and games work if you run them in Gamescope, which has its own complications but overall it's pretty good.
Yep, all my classes they said to SSH into the Linux labs to test your code, except for my Assembly class where we had to use an ARM emulator that was only on Windows. I had to swallow a bit of my pride and remote desktop into the Windows labs instead.
Lots of people have been saying they should focus more on developing Firefox rather than doing other things like partnering with Mullvad or whatever. There are already quite a few other fediverse instances.
My french teacher in high school said that everyone gets winded going up stairs, cause people who are fitter walk up the steps faster
My friend and I still use "xD", has this gone extremely out of fashion since I left middle school?
I got an 8bitdo controller (ultimate 2C or whatever), and it feels really nice. Except the triggers are not two-stage. And it's smaller.
%90 of Gender Bender fiction
I believe Lemmy lets you edit post titles, hopefully that works
The power went out on the 19th (Washington state), so I pulled out Carved By The Garden, a solo journaling RPG that I purchased kinda on a whim but never tried. It was my first time trying a solo RPG but it went better than I expected, it got pretty intense by the end. It was a horror RPG as well, so playing in the middle of the night with no power, flashlight in one hand, was pretty cool. I was a little unsure of how well the journaling system would work but it went pretty smoothly once it got rolling.
Tonight I just played a DCC horror funnel, "Creep, Skrag, Creep". It went pretty well, lots of characters were killed and lots of luck was burnt, people were burning eight luck at a time which I've never seen before. We play a lot of DCC but this was separate from our other campaigns.
Totally Accurate Battlegrounds is really fun and silly. Doom Eternal is also cool.
Yggdrasil? Meshtastic? IPFS? Briar? All sound pretty cool, not sure if we have a community for those things yet.
Yeah, and I have home-manager as the nixos module, not standalone. My config is here if you were interested. Some of it is a little messy but it's pretty good.
Personally I just put all my packages in configuration.nix (well, broken up into different files but all in environment.systemPackages). I only use home manager for extra config options for programs like Git, Neovim, or VSCodium. I only have one user so I see no reason for me to separate them.
I never use the flakes search, if I find a flake on github or somewhere then it will say how to add it as a flake input and enable it. That's mostly for extra modules or things like beta versions of software that haven't been added to the official repos yet, almost all of my packages are from the standard packages.
...Definitely not me in my third year of CS and after using Godot for 4 years
O3DE 24.09 Released
I've wondered about this game engine for a while. Based on CryEngine, it sounds like it should have pretty stellar graphics for an open source engine. There doesn't seem to be much of a community around it though.
Titanfall 2 SBS 3D First Mission
Click to view this content.
Video is Half SBS (squished halfway on the x-axis) but it still looks cool
Ink - Programming Language for Game Narratives - Godot | Unity | Unreal | More
Click to view this content.
I was struggling with handling dialogue for a point-and-click game, has anyone tried Ink or other dialogue plugins? I tried both DialogueManager and Bonnie, and while Bonnie seemed nicer they both were kinda clunky.
Godot XR Update
Updates on various things XR in Godot, a new version of the OpenXR plugin, a new version of the tools library and an update on Godot 4 support.
3D Roller Coaster
Click to view this content.
Coding Font – Find Your Favorite Font, Tournament-Style
Cool "game" where you compare two fonts and pick which one you prefer, until you've narrowed it down to your favorite font.
First time using a bus and had to rotate it while going through a forest
This edition is double-stuffed because for no good reason I completely forgot to make this post last month! I now have a repeating calendar event to remind me to make these. There’s a lot that’s been going on, so let’s dive in! Community The Documentation Team can be found in a number of places. C...
What is shell.nix used for?
I've been using NixOS for a year now, and recently switched to flakes,
The Nix Marketing Team is pleased to announce the 2nd edition of the official Nix Community Survey! 🎉 Please take 5-10 minutes to complete it. https://survey.nixos.org/2023 Our community is growing very rapidly every month. This survey aims to gain insights into the the community members and what...
We present our website’s energy and uptime data, calculate the embodied energy of our configuration, consider the optimal balance between sustainability and server uptime, and outline possible improvements.