
Hello, You may have noticed we launched Space Age earlier this week :)

Dreaming of transport belts
Rules
Last updated: 2023/06/05
Useful links
Purchase
Factorio has never been on sale and will (probably) never be on sale
How are everyone's Space Age factories going?
It's been a little bit since Space Age released and I'm curious to hear what everyone has been up to lately in their factory!
On my part I've been ready to go to Aquilo for a while now but I got distracted rebuilding everything on Nauvis with a rail-based city block design. I also got a calcite mining platform up and running and switched over a bunch of production to use molten metal.
I'm hoping to check out Aquilo anytime now but I might have to do a bit of work on Gleba and Fulgora before I can afford to be stranded again.
What sorts of things have you been working on in your factory?
How hard is it to beat Factorio SPACE AGE?
Click to view this content.
What is evolution for on Fulgora?
there are no ennemies neither pollution cloud. so why is it in the UI?
A month in and still learning new things.
I only just discovered that efficiency modules work in biochambers to reduce nutrient cost! Such a game changer for Gleba.
That feel when you're all pumped to make your steam powered spaceship, then find out the hard way acid naturalization to steam is disabled in space
Why.
Why can't my non-nuclear dreams not be memes.
What do you transport from Vulcanus to Nauvis?
I landed on Vulcanus, setup a base so that I can launch rockets from there. Unlocked of course the drill and foundry. I could not kill a worm yet. I need more weapon upgrades from Nauvis.
My question is :
What do you transport from Vulcanus to Nauvis? only the drills, foundries and orange science?
When do you travel to next planet?
my understanding is that you have no way back. thus your main base can be stuck or swarmed by biters.
is that true?
Hello, You may have noticed we launched Space Age earlier this week :)
Factorio: Space Age continues the player's journey after launching rockets into space. Discover new worlds with unique challenges, exploit their novel resources for advanced technological gains, and manage your fleet of interplanetary space platforms. For more information about what comes wi...
Hello, It's time to reveal the last planet. So. Warning: Spoilers ahead.
Hello, It's time to speak about more Gleba. Some changes, and also something new...
Hello, Today we once again dive head-first into the world of fluids.
Hello, Welcome back to Vulcanus. It's been a while. You place your new prototype big mining drills, the pinnacle of resource extraction technology, on the closest tungsten deposit to your fledging Vulcanus factory. A few power poles later and they are happily mining away providing a new consist...
Hello, It's another week! The release is getting closer!
Factorio Interview: Michal Kovařík (Kovarex)
Click to view this content.
cross-posted from: https://biglemmowski.win/post/2418820
For me, the most interesting point was the short mention of open sourcing Factorio (around 2:40). Kovarex seems to be very much open to the idea, he mentions that (as an approximation) maybe two years after the DLC after things calm down ...
Hello, We are a bit busy this week hosting a small LAN party with some fans and community members to playtest the Space Age expansion, so this FFF might be a little bit shorter than normal.
Friday Facts #426 - Resource search & Assembler GUI improvements
Hello, As the 2.0 release approaches, we have been spending time polishing and resolving things which we found during our playtesting.
Hello, Make Way for the Pentapods! Last week (FFF-424) we announced two entirely new enemies coming to Factorio: Space Age: Stompers and Strafers. This week, we're going to take you on a behind-the-scenes tour of some of the features, systems, and optimizations that brought these adorable monster...