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387
Joined
8 mo. ago

MJ12 Detachment Agent

  • I will need to look up this extension, sounds very useful.

  • I agree, there is a solid possibility that would be shit. Not full on Deus Ex x Fornite, but a shit version of Deus Ex.

    There is no way Embracer would fund a good Deus Ex game.

  • kernel anti-cheats do not want to develop for Linux due to the lack of a fully secure environment in the OS.

    I don't think it will be possible to limit non-casual cheating (i.e. those who are willing to spend money) using the dynamic matchmaking approach.

    The only way to beat cheating is to have "old style" community servers with regulars for cheaters to be kickbanned by someone with admin rights and/or server votes for kickbans. Not saying this will happen any time soon in the mainstream, but I don't see an automated approach working short of something like required real world IDs.

  • At the risk of sounding cheezy (and in a very nerdy way no less), Piefed feels like the future. Best principles of what made the internet good back in the day, with a modern approach. And all of it done on enthusiasm, DIY contributions and some modest donations.

    Side note, one way to make YT work better, is to simply make a bookmark folder linking to the video pages (sorted by new) of the channels you watch. Even the search in YT is godawful and clearly design for "engagement" instead of finding what you are looking for.

  • I am honestly surprised that so many people thought GTA2 was the best.

    I understand that a significant portion of the Threadi demographic probably grew up on the first two games, but even wit that factor I wouldn't have thought it was that popular.

  • I also really that it was a straight up sci-fi/cyberpunk setting. It alluded to such themes, but it wasn't all that explicit.

  • This is not surprising, video gaming has been around since the 70s, the first gamers are hitting 70+.

    I don't use tiktok, but I was hanging out with brother and his gf and they showed me how they watch reels/tiktok. It was funny, I won't lie, but man the format is slop.

  • I think that was an expansion pack for GTA1?

    I could be wrong, it's been ~25 years since I played it.

  • Less laws in general is better

    Laws are important, but too many laws begins to speak about a general decline in intelligence.

    Let me take a contrarian position on this. While I agree that in principle less laws are generally better, the way the world works makes it almost systematically impossible to lower the number of laws.

    Let's make a thought experiment; how many products and services were available to a given "middle class" individual in following years:

    • 1500
    • 1800
    • 1900
    • 1950
    • 2000
    • 2025

    Now if we take this same breakdown, and modify it to show how many products and services de facto require the time, inclination and resources to evaluate associated "Terms of Service" and "Privacy Policy" documents (and some products have other supplemental legal docs). Not to mention tracking the changes in these legal documents and associated laws (which in some countries might not only be national, but also regional and even local).

    Keep in mind that with TOS/PP was limited to software in say the 90s, now it also covered even something as "simple" as a washing machine.

    Now also add the UI/UX complexity of managing these services to make them reflect your true preferences (try and look at LinkedIn's privacy management dashboard or their notifications dashboard).

    So perhaps rather talking about regulation, we need to talk about not requiring a legal degree to use a product and using common sense approach to TOS/PP validity (and legal/criminal penalties for those are knowingly contributing to this issue).

    Not to mention the fact that "less regulation" polemics are often used in some countries to enable corruption, criminality and worse governance.

  • Funnily enough that's actually why it is my favourite GTA game (I haven't played 5 and I won't play 6), although nostalgia probably plays a big role too.

    I also liked that it had a cold, clinical feel compared to the later GTAs. You are in "Anywhere City" and it feels like society has entered a permanent state of decline.

    I also think the relatively lite cyberpunk and retro-futuristic elements added a bit of flair to the concept.

    That being said, I can understand why they will never make a game like GTA2 again; bad market fit and the futurism of GTA2 is in many ways a product of the 90s/early 2000s.

  • Get UBO, I don't even notice trash tier website design (mobile or desktop web UI).

    Your experience on the web will be much better.

    I get it if you're a casual user, but if you even notice the issues, then you should be able to get UBO or something similar.

  • I would also prefer a self-hosted/P2P type setup as it would work better for older game where it's a just a small group of players.

    That being said, from my understanding, these days P2P is very rarely used.

  • It's funny how we did fine for so long without upvotes/downvotes, although this approach was always around (Slashdot).

  • Sure, I meant that computers offered an open platform, be it for violent games or games with sexual themes.

  • A very console focused perspective.

    80s/90s console games (and in some way even today) were much more vanilla and restricted in their perspective.

    This was never an issue with computer games. 80s/90s PC games had a broad spectrum of presentation.

    The original Leisure Suit Larry was released in 1987.

  • I played it for the first time in the mid 2000s and I thought it was fine, but I generally have tolerance for that kind of thing.

  • That being said the self-published developer, Bewolba Studios, does seem to have very similar looking games.

    https://store.steampowered.com/developer/bewolbastudios

    I don't normally post "[retail store | business ] Simulator" type games in this community (a lot of them look like shovelware), but this one did seem at least a little bit different.

  • The graphics and UI do not look great on this one, but the core gameplay seems fun (at least from the screenshots, description and trailer) and I am curious about the aerial transport system integration.