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Linux Gaming @lemmy.world
Parptarf @lemm.ee

Can't get a singe game to run on Mint or POP

PROBLEM IS FIXED:

Games now run when installed from within Linux through Steam and the EA App. Everything so far have worked flawlessly. Here's a good mix of what I've tried so far. Hitman 3, 9-Bit Armies, Divine Divinity, Metro 2033 Redux, C&C Tiberian Sun, C&C Red Alert 2

Solution: Pop!_OS and Linux Mint doesn't have a kernel new enough to support the Mesa 25 drivers needed for my 9070XT. These commands in the terminal was the fix for this:

 undefined
    
sudo add-apt-repository ppa:kisak/kisak-mesa
sudo apt update
sudo apt upgrade

  

Original Post here:

Hi guys, it’s me again.

My issues is that no windows game on Steam will run. With any launch option or proton version (tried about 10). Most just doesn’t open at all. (Click play, nothing happens)

Tried for hours last night and resorted to just throw shit at the wall to see if something would stick for the last hour or so. Exhausted dozens of fixes found on ProtonDB and forums.(I want to try some again after another fresh install th

Linux Gaming @lemmy.world
MrQuallzin @lemmy.world

Troubleshooting Monster Hunter Wilds

Update with solution at the end

Hi all! If there's a better community for these questions I can post over there instead.

I'm not new to linux in general, but I am new to gaming on linux. I finally ditched Windows and installed Debian 12. I've got propriety Nvidia drivers installed, Steam's installed and I've only checked one other game so far (Palworld, working flawlessly).

Monster Hunter Wilds is just giving me a headache and I'm not quite sure how to troubleshoot it, whether it's something on my side (most likely) or something else. I can get the game to start using Proton Experimental (bleeding edge), it does it's graphics/shader thing, gets past the branding, and then freezes on the "Initializing Network" screen.

I've looked through through the ProtonDB and tried various launch options that were recommended, but still with no luck. I'm actually locked out for 24 hours because Denuvo sees switching Proton versions as trying to reinstall on multiple machines, so any potential

Linux Gaming @lemmy.world
Lojcs @lemm.ee

Shadow Tactics: Blades of the Shogun running horribly.. help?

Getting 30-40 fps on a modern system. It's using ~30% of all CPUs but little to no GPU (although nvtop says it is using vram). It feels like it must be doing software rendering or something.. Tried both linux native and proton versions. Does anyone here have any idea how to make it perform better?

Edit: It just started working fine on the linux version.

Linux Gaming @lemmy.world
audaxdreik @pawb.social

EmulationStation Desktop Edition (ES-DE) crashing after brief use, video previews laggy and stuttering

2nd UPDATE: To anyone confused by this issue like I've become, there's a difference between EmulationStation and ES-DE,

https://www.reddit.com/r/emulationstation/comments/1ax92io/what_is_emulation_station_de/

EmulationStation (not DE) is an old frontend that got footing when it was used as the primary interface for RetroPie, a retro gaming operating system for Raspberry Pis. It hasn't been updated in a very long time; the last commit to main happened 6 years ago and the last release was in 2014.

EmulationStation got forked by a few different developers for their own projects; batocera-emulationstation is the fork used in Batocera OS, for example.

ES-DE is a fork of EmulationStation started by an independent developer (Leon Styhre) to be used as a general-purpose frontend. It brought a lot of quality of life features including automatic emulator scanning (which is what makes the front-end work out-of-the-box on your machine) and a pretty excellent themes engine. It's not affi

Linux Gaming @lemmy.world
curious_dolphin @slrpnk.net

Where to store MangoHud.conf on immutable distro (Bazzite)

EDIT:

I solved the problem by creating the file somewhere editable and creating a link to the file under /home/curious_dolphin/.config/MangoHud, which enables me to configure MangoHud in a text file without using Goverlay. Credit to @[email protected] for the tip. Thanks to all who chimed in.

ORIGINAL POST:

I'm having a hard time configuring MangoHud on Bazzite. I've perused MangoHud's GitHub and Bazzite's documentation, but I'm stuck because once I've created MangoHud.conf, I cannot edit it despite double checking the file permissions. When I attempt to save my changes, it says "Error opening file /home/curious_dolphin/.config/MangoHud/MangoHud.conf: Read-only file system." I get that I'm on an immutable distro, so this is by design, but in this case, how do I configure MangoHud? I'd like to do this without using Goverlay if possible.

Steps to reproduce the issue:

Linux Gaming @lemmy.world
WFH @lemm.ee

Bazzite: Steam won't launch games from ext4 secondary drive

I finally took the time to move my gaming rig to Bazzite because I don't boot it that often, and because I don't want to spend half the little time I have for gaming doing updates and maintenance.

Most of my games are on an ext4-formatted secondary drive. Note: They worked perfectly on Manjaro and Nobara, the previous distros I used on this machine.

They are recognized by Steam, I can install and uninstall games just fine, it's just that... they don't launch. At all. Native or Proton. Like if I was on an exFAT partition. The "Launching" button switches back to "Play" almost instantly. If I move a game to my main home partition, it launches fine.

Has anyone encountered this issue before?

Where/how could I get detailed logs to try and pinpoint the issue?

Thanks!

Edit: Solved! The issue was with fstab configuration, always specify exec AFTER users, despite the doc telling you that order doesn't matter ;)

Wrong fstab entry :

`UUID=blah-blah-blah /my/mount/point ext4 def

Linux Gaming @lemmy.world
Lojcs @lemm.ee

How do I prevent nvidia gpu from downclocking in Witcher 3?

Playing modded Witcher 3 through proton. After dying and loading the last save (and perodically while playing) gpu clocks drop such that the framerate is barely above 60 (and very stuttery). Tried enabling framegen, same thing but it drops to 70 ish. It sometimes goes back to normal if I alt tab out and back, but that gets annoying when playing with a controller (especially if it happens in the middle of combat).

I can see the gpu clock dropping and going back up in system monitor. This doesn't happen with any other game. Any advice?

Linux Gaming @lemmy.world
palordrolap @fedia.io

Trying to track down what game created a "dirks" directory under ~/.config

Edit: Welp, I'm an idiot. After posting, I stepped away and realised that the name of the config file had to be the answer.

The game is literally called colorcode. Found and installed it and lo and behold, the game's author is someone called Dirk Laebish, which explains the directory name.

Ah well. I'll leave this here for posterity


Looking through an old backup, I've found what appears to be the config file for some game or another at the path ~/.config/dirks/colorcode.conf, but searching the Internet (DDG and Google) turns up nothing for this, and searching apt, Synaptic (yes, I know they're basically the same thing) and even the online "wayback" part of Debian's package archive also gives no result.

The reason I think it's from a game is that the config file, despite its name, contains entries like GamesListMaxCnt and HighScoreHandling.

The only think I can think is that "dirks" is an acronym of some sort, which is why it's not showing up in past or pre

Linux Gaming @lemmy.world
TMP_NKcYUEoM7kXg4qYe @lemmy.world

Custom mouse acceleration curve on Sway

Does anyone know how to set a custom mouse acceleration curve on Sway? man sway-input does mention mouse acceleration but unfortunately it's one of those "you won't learn anything new unless you already knew it before" type of manpage.

I also found this project https://github.com/N-R-K/leetmouse which I will probably use in the end but I would also like to hear if anyone of you has any experience with custom acceleration profile, in case there is a better way or whatever.

Edit: I will use leetmouse (different branch tho), because libinput's acceleration is not very good for gaming (see comments for sources)

https://github.com/systemofapwne/leetmouse

Linux Gaming @lemmy.world
Kalcifer @sh.itjust.works

Have you ever experienced stuttering in a game if you receive a message in a desktop messaging app during gameplay?

Solution

This is a bug in KDE Plasma [1.1][2]. It appears that it might be fixed in KDE Plasma v6.2 [1.2][3].

Original Post

I have noticed this behavior with Element and Signal while playing Deadlock. The game will have a pretty severe stutter, ie the frame-rate will substantially dip, for half a second or so at the exact moment that a message is received. It seems to happen with every message. Do note that these are only messages that would result in a system notification. All other messages that are silent, ie they have no pop-up notification, do not result in any stutter.

  • OS: Arch Linux, Kernel: v6.6.49-1-lts
  • DE: KDE Plasma v6.1.4
  • WM: Wayland
  • CPU: Intel Core i5-4690k
  • GPU: AMD Radeon RX 6600

Updates

Linux Gaming @lemmy.world
Lojcs @lemm.ee

Dark souls 2 sotfs stuck at 720p in gamescope

I'm trying to play dark souls 2 with the graphics overhaul mod in hdr. I'm passing 1440p to gamescope with the -W, -H, -w, -h options and limiting framerate to 60 with -r and -o.

The game just refuses to display at anything other than 720p. I can change the in-game resolution setting to 1440p but the resolution just doesn't change. I tried setting a lower resolution (480p iirc) as well, but it still looked the same. Also tried enabling fullscreen but that setting doesn't save nor does it do anything.

I'm inferring that it's 720p because the in-game cursor moves half the distance of the actual cursor with gamescope set to 1440p, but they're in sync if I set it to 720p. To the eye it just looks blurry. The mod menu opens at the size it opens without gamescope but is also similarly blurred. Couldn't interact with it to confirm the resolution due to the aforementioned mouse issue

Outside of gamescope fullscreen works fine and the resolution setting works too iirc (but they reset after r

Linux Gaming @lemmy.world
cetvrti_magi @lemmy.world

Minecraft not running

When I run the game I get this error.

I tried reinstalling both jdk and Minecraft, it didn't change anything. I also checked the location of a java file that doesn't exists according to error and it does exists (can't run it anyway).

Distro is NixOS.

Fix: I installed Flatpak version of ATLauncher.

Linux Gaming @lemmy.world
cetvrti_magi @lemmy.world

Games not running

I have a problem with Borderlands 2 and Portal. If I run native version game crashes soon after launching. If I run Windows version with Proton game doeasn't launch at all. I tried solutions from ProtonDB but none of them worked. I'm new to Linux gaming so I'm not sure what to do.

I have Intel i9 11th generation CPU, Nvidia 1650 GPU and 16GB RAM.

Fix: I installed lib32-nvidia-utils. Now I can run native version of Portal and Windows version of Borderlands 2 with Proton 7.0-6 (haven't tried other versions of Proton).

Linux Gaming @lemmy.world
promitheas @iusearchlinux.fyi

Can not for the life of me get WoW working with Lutris

Hello guys.

I am trying to play vanilla wow using private servers with lutris, and can't get anything to work properly.

I stumbled across this post which has people discussing this topic, but interestingly there is a link to github docs.

I follow the instructions in both this and this but even so, when I go through Lutris to add a game and select to search website for installers, then search for battle.net and follow the installation steps I get the error below:

 undefined
    
lutris-wrapper: /home/mart/.local/share/lutris/runtime/winetricks/winetricks
Started initial process 513661 from /home/mart/.local/share/lutris/runtime/winetricks/winetricks --unattended arial
Start monitoring process.
------------------------------------------------------
warning: You are usi
  
Linux Gaming @lemmy.world
Kenobi @lemmy.world

Windows XP/Vista codecs on Proton(steam)

I have a game(visual novel) which requires Windows Media Format Runtime for Windows XP/Vista for playing ingame cutscenes.

Any tips on how to install them and run the game on steam?

Linux Gaming @lemmy.world
BloodSlut @lemmy.world

Lutris WINE .NET Issue During Game Installation - Failure Processing Application Bundle

Im trying to install a game through Lutris using the game's installer and I keep coming across the same error that I can't really find much information on. It seems to be an issue with dotnet itself or the actual game installer and not WINE though, so I am unsure how to proceed.

::: spoiler Here is the log of the install process. `DEBUG 2023-07-07 12:19:37,116 [files_box.on_file_available:108]:gamenameinstaller is available INFO 2023-07-07 12:19:37,116 [files_box.on_file_available:114]:All files available INFO 2023-07-07 12:19:37,116 [installerwindow.on_files_available:635]:All files are available, continuing install DEBUG 2023-07-07 12:19:37,117 [interpreter.create_game_folder:218]:Creating destination path /home/me/Games/gamename DEBUG 2023-07-07 12:19:37,118 [interpreter._iter_commands:361]:Installer command: {'task': {'arch': 'win64', 'name': 'create_prefix', 'prefix': '$GAMEDIR'}} INFO 2023-07-07 12:19:37,119 [wine.create_prefix:98]:Creating a win64 prefix i