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Rust Programming
Rust Programming
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Created
6 yr. ago
  • Rust Programming @lemmy.ml
    BitsandBytes @lemmy.world

    Axium - An example API built with Rust, Axum and SQLx

    Hi there! Just wanted to share a project I worked on over the past 6 weeks. It is a boilerplate/template for a fairly secure API.

    It now features:

    • An example API,
    • JWT auth (using APIkeys and username + password (+ 2 factor))
    • Key rotation,
    • Built-in HTTPS/HTTP2,
    • Multiple keys per account,
    • Usage tiers,
    • Role based access,
    • Healthcheck endpoint for monitoring and docker,
    • OpenAPI documentation generation,
    • And a lot more...

    This was my first Rust project. I am always in for feedback :)

  • Rust Programming @lemmy.ml
    Ephera @lemmy.ml

    Announcing Rust 1.85.0 and Rust 2024

  • Rust Programming @lemmy.ml
    Zenlix @lemm.ee

    Big released bevy games

    Are there some big projects/games that are released and made in bevy?

    A lot of times tiny glade is mentioned, but I can not find a reliable source from the devs that it is made in bevy.

  • Rust Programming @lemmy.ml
    commander @lemmings.world

    Is there any drag and drop method to develop a GUI with Rust?

    I've used Godot, which works great but I'm wondering if there are other ways.

    Does anyone have experience using Qt with Rust and Qt Designer?

    Are there any other drag and drop options that you think are viable?

  • Rust Programming @lemmy.ml
    tracyspcy @lemmy.ml

    Flashing your own code to e-ink price tag

  • Rust Programming @lemmy.ml
    Zenlix @lemm.ee

    New Rust stable version

  • Rust Programming @lemmy.ml
    Tyedee @lemmy.world

    An interesting video about actor programming in Rust.

  • Rust Programming @lemmy.ml
    Zenlix @lemm.ee

    Iced (GUI Crate) is getting default animation support

    Iced, a popular GUI Crate, used by system76 for their new DE, is getting default animation support in the development branch. The animations are based on the lilt crate. As far as I know the only missing part that needs to be done is, adding animations to the default widgets.

    I assume in the next release it will be shipped with animation support.

    I am so happy that this is coming and look forward to see animations in my gui applications.

  • Rust Programming @lemmy.ml
    Aras @feddit.org

    Abstract Impl: code generic trait implementations

    cross-posted from: https://feddit.org/post/7326044

    Inspired by Contex-Generic Programming, I made this macro, that allows you to write those generic implementations easily. This is kinda CGP, but simple and with better errors.

    Ever repeat yourself implementing traits? Or wanted to easily swap out parts of your code, with (almost) no need to refactor? That is what this is for.