If you don't want to do a one-shot, I still recommend keeping it short. 3-5 sessions perhaps. Just to dip a toe in and even out the kinks, and be able to feel good that you completed something. Decide if you want to commit to a big sprawling campaign after the first little demo campaign.
RPGMemes @ttrpg.network Reminder to use strong passwords
rpg @ttrpg.network LockedAI Generated Content is now banned.
rpg @ttrpg.network LockedThoughts on preemptively banning Gen-AI?
rpg @ttrpg.network A small logistics tweak that's worked well for me
rpg @ttrpg.network It's not Critical Role, it's Podcasting Itself
rpg @ttrpg.network I need 1 more thing an evil necromancer dictator would have in his garden
Depending on your field, your business may already have a cybersecurity department. There's an endless parade of thankless grunt work to be done like patching (often after hours), following up with users whose machines didn't patch for whatever reason, and so on. (With your manager's permission) you may be able to reach out to them and volunteer to help with some of those tasks, as a way to dip a toe into that world and start learning.