
Confused about the new direction they're going in? Seems like a mix of some aspects of World and Rise, with character designs from 4, maybe even actual characters from 4 just older.

Additional video interview with Ryozo Tsujimoto, the executive director/art director - Kaname Fujioka, and the director - Yuya Tokuda here: https://m.youtube.com/watch?v=eGLyKqhMzRg
Sounds like we're getting a new trailer at Summer Games Fest on June 7th!

Playing Journey was one of the most moving and profound experiences I've ever had in gaming. I was lucky enough to play the entirety of the game in one sitting and with one partner. I knew going in that this was a co-op game. What I didn't realize was the effect it would have on me. Truly the closest to a spiritual experience I've had in a gaming setting. I sobbed as we walked into the light at the end.

Both Capcom and the Pokemon Company must have a bet going to see who will sell more uncomfortable plushies. Who will be the first fan to post Khezu and Wiglett together? They seem very... compatible lol

As we are in the pre-reveal period between generations, I've been looking back at previous games, their monsters, and gameplay mechanics. The one game I am most interested in is the one with the least amount of info available in English, Monster Hunter Frontier. Capcom has iterated on mechanics many times before, and as we saw with Espinas in Rise Sunbreak, they no longer seem to be adverse to the idea of bringing monsters from Frontier to the mainline games. What monsters or mechanics do you think Capcom would bring back from Frontier to MH6 and beyond? While there are guides and discord groups with information to set up Frontier ZZ, I haven't yet played the game myself, instead relying on youtube videos like CR-Volcanic's guides to the monsters. Other than PewPewDojo and Rain Frontier Server on discord, are there any other groups or guides available for playing Monster Hunter Frontier?

The romanticism of flight, chivalry of air combat, and the sincere humanity throughout the series is what made me a fan many years ago.

PlayStation Jungle Mix 01 - Drum & Bass, Atmospheric, Liquid, Vocal, Intelligent, etc from ryland kurshenoff

YouTube Video
Click to view this content.
Perfect for Sunday vibes.
"A selection from the "PlayStation jungle mix"; a jungle retrospective as heard across the PlayStation/PS1/PSX game catalog (1994-2004)
Timestamps:
0:00:00 theme of suzuka (f1 racing championship)
0:02:17 08 (zeus carnage heart second)
0:04:03 horizon (moon remix rpg adventure)
0:05:59 beats from above (klonoa - door to phantomile)
0:08:00 (jojo's bizarre adventure)
0:09:23 dark ages 1 (norse by norsewest - the return of the lost vikings)
0:11:15 05 (ford racing)
0:13:46 bgm03 (g-police)
0:15:29 7 (barbie super sports)
0:17:02 (diver's dream)
0:18:32 28 (pro pinball big race usa)
0:20:13 quiet curves (r4 - ridge racer type 4)
0:23:04 03 (rushdown)
0:25:02 bgm16 (ling rise)
0:27:07 4 (ronaldo v-football)
0:29:05 11 (lattice 200ec7)
0:31:06 how do you think (planet dob)
0:34:02 winner takes all (sengoku cyber - fujimaru jigokuhen)
0:36:34 ending (sengoku cyber - fujimaru jigokuhen)
0:38:02 cosmic surfin' (planet dob)