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Technology @beehaw.org
rgb3x3 @beehaw.org

The department joined 16 states and the District of Columbia to file a significant challenge to the reach and influence of Apple, arguing in an 88-page lawsuit that the company had violated antitrust laws with practices that were intended to keep customers reliant on their iPhones and less likely to switch to a competing device. The tech giant prevented other companies from offering applications that compete with Apple products like its digital wallet, which could diminish the value of the iPhone, and hurts consumers and smaller companies that compete with it, the government said.

  • This makes me realize that I can't think of hardly any videogames with a black character at the forefront.

    Sure, there are black playable characters in MOBAs and MMOs, but how many story-driven games have black characters at the forefront?

    The most recent one I can think of is Alan Wake 2. And Spider-Man Miles Morales. But there really are so few compared to those with white main characters. Which is sad.

  • Fucking morons, buying a lie and thinking they're geniuses for buying into the "truth."

    These people are being scammed and think they're investors. It's the same as those who get sucked into MLMs and think they run their own business.

  • As I've heard it, it's much less of a problem when you're looking at it straight on and out of bright sunlight. I think it was Honor that released a foldable last year that nearly eliminated it. So they're close to minimizing it as much as they can

  • They've sold 117 million PS4s and 59 million PS5s.

    They take a 30% cut on each game sold on the PlayStation store. That's $18 for every $60 game sold.

    If every one of those people bought just one game per year, Sony brings in $3,006,000,000 every year. Even if only half of gamers buy one game per year, that's still an insane amount of money.

    Corporate greed on full display. And don't tell me it's because of game development costs. Because:

    The next game, which is a fan-favourite is Uncharted 4. This game needed $40 million to be completed, and after its release, it made around $1 billion.

    And the best of them all, Marvel Spider-Man. This game cost $100 million to be developed, and when it was released, it made a whopping $6.8 billion.

    https://www.futuregamereleases.com/2022/09/lets-talk-games-how-much-did-it-cost-to-make-vs-how-much-it-made/

    Sony-funded games are wildly profitable.

  • Anything over a $500 million in asset value taxed at 100%.

    Far above what anyone should own. And yet, you'll get middle-class people defending the people with those riches, that they deserve to keep their billion dollars.

  • The biggest problem is that federation splits the communities between instances. So a single interest may have 5-10 different communities, all with fewer users than on an equivalent subreddit.

    I've been saying this since the beginning, Lemmy needs a way to follow topics that allow you to subscribe to all related communities at once. And posting to a topic on one community allows it to show up across different communities of the same topic.

  • I'm not thinking this is going to be good. I love Cate Blanchett, love Jack Black, and Kevin Hart... but the actors were definitely not the right choice for the roles. Kevin Hart is tiny when Roland is a massive dude, Cate Blanchett is just too old for being Lilith, and Jack Black will just be Jack Black and not Claptrap. And where's Mordecai and Brick?

    We'll see, but video game movies are always a crapshoot because the producers rarely understand the source material.

  • Carbon offsets are often not even that much. Companies will pay other companies just not to bulldoze that forest or burn that oil.

    But then the companies just do it anyway. So essentially, it's just shifting money to make no difference.

  • Gaming @beehaw.org
    rgb3x3 @beehaw.org

    Disney Unveils the Holotile Floor Inching Us Closer to a Real Life Holodeck

    This technology looks legitimately impressive.

    Here's a video of it working: https://www.youtube.com/watch?v=m3Sh6mu4zbs&t=1

    Privacy @lemmy.ml
    rgb3x3 @beehaw.org

    Mullvad halves my internet speeds — is there a fix?

    Typically, my ISP provides ~500mbps down, but Mullvad seems to struggle to get above 220mbps. Is this typical?

    I want to route all network traffic through it on the router, but don't want to miss out on the download speeds I'm paying for.