More of an exploit than an outright glitch, but I loved how you can very easily kill Dragonrider in dark souls 2 by waiting for him to take a few steps, rolling next to him, and watching him nonchalantly fall to his death.
I did it every single playthrough and it's never not funny. Bless you DS2.
Like I get that she's a selfish person who immediately lost interest in saving the world now that she wasn't in danger but I agree with you, it's absolutely crazy that the show is trying to convince us she ate the blue pill so hard that she gets mad at the one person in the entire world that wants to save it. Why is she so dismissive and rude to him? Isn't this literally what she was preaching? All of this because she had sex? Lol.
And why didn’t she forbid them from developing the personalized virus? Or take the eggs back?
I guess it's implied that they can't honor requests to not turn her, but this indeed still a big plot hole. Why can't she just fly over to where they're doing the testing and steal the eggs back? They can't do anything to stop her. I don't understand how owning an atom bomb and saving the world is somehow easier than arguing with the hive to stop doing research.
I'm probably not going to be back for season 2 whenever that releases. Happy for the people in the community that are having fun but this felt like a big waste of time.
Great game if someone hasn't played it yet. It's basically just a modern Castlevania Aria of Sorrow by the same lead dev, and it is a bit janky, but there's a ton of content and a lot to love. I'm looking forward to the sequel.
I watched it again and I really thought it was just me, that bitrate is abysmal. Even at 1080p there are many shots that look like 480p and artifacted as hell.
I guess you're just going to ignore that Xbox is flopping and selling consistently less than playstation/xbox even before the hardware crisis. And the undisputed fact that MS has been unsubtly pushing game pass as an alternative to buying and owning games.
Genuinely feels like this ~9 hour season could've been a 2 hour movie. This episode had me hammering the skip 10 seconds button, I just don't care about anything happening on screen anymore...
Alright I know people rag on Epic all the time... but it's truly incredible how hard they keep dropping the ball. It's been SEVEN YEARS since it was created and it still feels so basic and terrible to use.
The store is drab and uses huge chunks of space just to advertise fortnite and f2p rewards. Discovery is terrible and the store is full of crypto scams and AI spam shovelware, which is ironic because Epic started off being very selective about what's allowed to be published there. The store also feels like adware because it keeps spamming random notifications and ads unless you turn it off.
The best part is that Epic constantly blames users for not wanting to leave Steam instead of admitting their store sucks. They keep spending tens of millions buying exclusives and giving away games for free rather than spending any time improving the store. Seriously, what are they doing over there?
In a post on social media, CI Games’ CEO and the head of the studio, Marek Tyminski, reverted to his rhetoric about games needing to avoid political agendas. He stated in clear terms that Lords of the Fallen 2, slated for 2026, will feature ‘attractive female characters’ wearing ‘revealing outfits’.
This is hilarious. "I don't want games to be political, therefore we will feature half-naked sexy women."
The reboot lords of the fallen wasn't even any good. Stopped playing halfway through.
I guess I’m confused because I didn’t know that “low budget” was now synonymous with “indie.”
There aren't any hard rules of what an indie game is, and TGA don't set any because they don't take their jobs seriously, but it's usually accepted that indie = small teams, small budget. Otherwise, technically games like Cyberpunk 2077 are "indie" because they're self-published, while games published by Devolver Digital are technically not indie because they have a publisher despite the games being made on a tiny budget and occasionally created by only one person.
Expedition 33 had a huge budget compared to other games in its category, and much more developers. They had mo-cap, they had popular voice actors, and they had tons of contract workers overseas. It's not fair to put it up against games that didn't have any of that.
E33 is what the industry refers to as a AA game. Mid-sized budget, mid-sized team. As opposed to AAA, massive budgets with massive teams.
What about No Man's Sky
No Man's Sky (on release) is way smaller in scope than E33. It was made by around a dozen developers only, and they actually self-published it which makes it much more "indie".
Ehhh, I dunno. I'm hoping this franchise evolves in some way because this looks like more Megaman 11, which was just more old-school Megaman. There have been way too many 2D platformer games in the franchise if you look at it, and not much has changed since Megaman X.
More of an exploit than an outright glitch, but I loved how you can very easily kill Dragonrider in dark souls 2 by waiting for him to take a few steps, rolling next to him, and watching him nonchalantly fall to his death.
I did it every single playthrough and it's never not funny. Bless you DS2.