
Falstone from acrallycentral.com CSP 0.2.4 preivew 1 Toyota GR Yaris Rally 1 Gravel Map adjusted using `_EXT_SURFACE_TYPE=GRAVEL` for gravel and dirt surfaces
![[Assetto Corsa] [Rally] RBR stage falstone in Assetto Corsa with new SurfacesFX preview](https://lazysoci.al/pictrs/image/721a737a-0781-478c-8992-4f2c8638f9c8.webp?format=webp)
I dunno why but this immediately made me think of Uplink https://en.wikipedia.org/wiki/Uplink_(video_game)
Quake3 and Overload (only sortof FPS) are the ones I play. Both have plenty of community servers and also community games. And both have linux native versions that run without wine. I'm by no means an expert in this area nor do I have a vast knowledge of what people play these days. Just sharing what I like.
universal-pidff is working on support for many wheels. I believe they are also working on upstreaming.
Thrustmaster hid-tmff2 is a module that supports some common belt drive wheels. (I had a t300 but upgraded, see below)
OpenFFBoard is fully supported without any extra drivers/modules in Linux. Even the configurator is just python+qt and works fine (This is the wheel I use).
Running the drivers in wine won't work, or at least there is no benifit that I've seen. Oversteer provides some udev rules which improve logitech support, you should install that and reboot even if you don't plan to use it. The udev rules initialize the wheel correctly, set permissions on the sysfs components, etc. AFAIK the Logitech Driving Force GT is fully supported by the in-tree logitec driver link. Can you post more details about the issues you are having, maybe with screenshots?
EDIT: I forgot that oversteer recommends using new-lg4ff for most logi wheels. So definitely give that a try as others said.
Lastly there's sim community https://infosec.pub/c/[email protected] (the creator of openffboard is the mod of that community) if you're interested. It doesn't see that much action but there's a little here and there.
Roast my solder joints
I'd suggest a decongestant, looks like you've got a lot of snot going on there =]
In all seriousness though, we all have to start somewhere. Just keep practicing, you'll get the hang of it.
That Dirt 3 performance improvement though...
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Game Upstream ntsync improvement Dirt 3 110.6 860.7 678%
Might have to go dust off that game just to experience the speed
wow... I hadn't thought of that until you mentioned it but a trackpoint in thumb's reach on a steamdeck-like device is a great idea. And good marketing continuity for Lenovo
In addition to everything everyone else has said, the launch option: PROTON_LOG=1 %command%
(from the wiki). It will create a steam-<gameid>.log
in your homedir which can have lots of good wine/proton specific information in it.
You can also rename the user-settings.sample.py file in a given proton version in $HOME/.steam/root/steamapps/common/Proton - <version>/
to user-settings.py
and uncomment the additional wine debugging options (PROTON_LOG is already set in this file, but it is not active until it's renamed or passed directly on the Launch Options line).
Someone posted this https://webvm.io/alpine.html in another community and it made me think of this post. I've never used webvm and I suspect there are many downsides but seemed relevant and the demo seems to be able to run a full desktop environment. You have to find a CAD software that supports Linux though which is a controversial topic at best.
There is also Cascade Studio (Demo). Sadly development has stalled, it was a really cool project.
Probably not at all what OP is looking for though since TinkerCAD is just sketch/primitive type workflow, not like openscad.
Also thanks for the tip in your video about antimicrox, that IS very cool software!
Looks good! How many analog axes (proportional axes) does the Cougar have in your configuration?
Yeah I think it probably is. Streaming output from it causes the infrared LED to flash rapidly and the image isn't coming from the main lens, it's the smaller lens right next to it.
The really hilarious thing to me is that the NextPush app (unified push provider that can be run on your nextcloud server) is unsupported by nextcloud talk. But it is supported by a bunch of other competing applications.
Yeah.... I'm glad I'm not the only one that doesn't like it that much. I would even go so far as to say that there really aren't any "good" rally games that I've played. There are some that do one or two things well, but none that really stand out and make me say "I really want to play that one".
AC's rally stuff is interesting because it looks great, has very good FFB (if you tune the surfacefx correctly), and it's very flexible, but the content is basically two cars and a handful of maps that are rather lackluster. RBR is the only thing that's really comparable since it's all mods too, it's similar in flexibility but has way more content and the gameplay is OK, but it looks it's age so it's a bit hard for me to get into it after playing something newer.
This probably won't help with EA and the like adding kernel-level anti-cheat 6 months after release....
works for me both on my archlinux machine and my steamdeck with steam and non-steam games. I've even played NFSU2 with it =] . I don't think it required any more configuration than just pairing for me, no special drivers or tools. Maybe it needs a firmware update (I don't know if that's a thing, just a thought)?
EA is wrong for EA SPORTS WRC
Nice! I have X4 but haven't played past the flight tutorial because I got input binding fatigue a little. I should go back and finish that up =].
Been playing a little Flight of Nova lately because I like the Newtonian physics and semi-manual orbital mechanics it offers. I think X4 can do that too if you disable flight assists I just never got to that point.
Looks great! What game are you playing there?
the qobuz webapp is hi-res too, I just use it in Firefox and my dac reports the same bit/sample rate that qobuz does. AFAIK there's no compression there though I haven't extensively verified that, only that the end result is 24bit/192kHz if that's what qobuz says is playing.
EDIT: Also, qobuz is nice because there's very few things you can click on in the web interface which cause the music to stop playing. I really appreciate that feature.... looking at you bandcamp....
RBR imported stage falstone in Assetto Corsa with new SurfacesFX in CSP preview
Falstone from acrallycentral.com CSP 0.2.4 preivew 1 Toyota GR Yaris Rally 1 Gravel Map adjusted using `_EXT_SURFACE_TYPE=GRAVEL` for gravel and dirt surfaces
This is me trying out the new dirt surfacesfx adjustments and rally tires in Custom Shaders Patch. It feels surprisingly good! And looks amazing, as AC usually does. And yes I crashed...
Periodic 500 errors
I'm receiving periodic 500 server errors when viewing posts for about the last week. It's pretty infrequent but definitely still happening.
I've also noticed that viewing some images has been problematic, sometimes requiring a few tries to get them to appear. Likely the same issue there.
Anyone else noticed this?
My OpenFFBoard wheel all put together in it's final(ish) form
Got the TM R383 Mod wheel all mounted and everything is working. I'm doing more driving than debugging which is a sign that I think it's near done.
The OpenFFBoard has shift register support so with no modification to the wheel other than a coily cable I was able to get all the buttons working. I designed some adapters to mount to an ebay QR (highly recommend this one called "For Racing Simulator Simagic Moza 70mm Steering Wheel Quick Release+Wheel Base" on ebay) which is rock solid. I was all ready to machine the adapter flanges out of metal but I put the prototypes on to check the fit and they were so rigid there's no point in taking the time to do it. It feels easily just as solid as my real car. Kindof amazing considering the threads are even printed into the PLA, no heatserts or anything.
Feel free to let me know if you want the FreeCAD models, I suspect at least the 70mm wheel side adapter would be compatible with other TM wheels too. I use the RT FreeCAD branch so they w
First test of my openffboard build with power
A quick test, without a wheel attached to the spindle, of the openffboard, running on Linux, in BeamNG.drive. It took a while to get here as I'm not very knowledgeable…
cross-posted from: https://infosec.pub/post/4625991
A quick test, without a wheel attached to the spindle, of the openffboard running on Linux in BeamNG.drive. It took a while to get here as I'm not very knowledgeable with motor drivers but it seems to work so far.
Next step will be to fabricate a bracket to mount it to my rig. Since this video I have mounted a wheel and done some driving. The feel is pretty good, the motor is only 6NM which in DD land is a little on the low side but it's incredibly smooth.
Hardware:
OpenFFBoard (purchased assembled)
ODrive S1
Baldor BSM90N-1150AFP (ebay auction for untested motor, was about 50USD shipped)
48v 10.5A power supply
First test of my openffboard build with power
A quick test, without a wheel attached to the spindle, of the openffboard running on Linux in BeamNG.drive. It took a while to get here as I'm not very knowledgeable with motor drivers but it seems to work so far.
Next step will be to fabricate a bracket to mount it to my rig. Since this video I have mounted a wheel and done some driving. The feel is pretty good, the motor is only 6NM which in DD land is a little on the low side but it's incredibly smooth.
Hardware:
OpenFFBoard (purchased assembled) Project Link Github Link
ODrive S1
Baldor BSM90N-1150AFP (ebay auction for untested motor, was about 50USD shipped)
48v 10.5A power supply
EA's new WRC game uses Denuvo Anti-tamper, because of course it does
Build the car of your dreams in our biggest rally game ever, EA SPORTS™ WRC, the all-new official videogame of the FIA World Rally Championship, the first developed by the award-winning team behind the DiRT Rally series.
Not really much else to say other than to share my disappointment (but not surprise).
My "space is limited" space combat and racing rig
cross-posted from: https://infosec.pub/post/3508656 . I made some modifications since the last rig post, thought I'd cross post here too.
I don't have a lot of space where my desk is but wanted a combo space combat and racing rig that was fully rigid except for the seat.
The chair sits in a wheel trough with some 3d printed wheel chalks that fit the wheels exactly so it doesn't really move much at all when braking.
Everything is running on Linux using a lot of SDL and input device spoofing hacks to get it all recognized correctly in games. I mostly play DirtRally2.0, BeamNG, AMS2, and Overload. Trying to get into Elite Dangerous but it's not really my type of game. Maybe it will be some day though. Also play a little RBR but not all that much.
List of gear:
T300rs with a R383 Mod wheel - tmff2 driver. I designed a "quick" release ring so it's not a pain to take the wheel off for flight.
Heusinkveld Ultimate+ ped
My "space is limited" space combat and racing rig
I don't have a lot of space where my desk is but wanted a combo space combat and racing rig that was fully rigid except for the seat.
The chair sits in a wheel trough with some 3d printed wheel chalks that fit the wheels exactly so it doesn't really move much at all when braking.
Everything is running on Linux using a lot of SDL and input device spoofing hacks to get it all recognized correctly in games. I mostly play DirtRally2.0, BeamNG, AMS2, and Overload. Trying to get into Elite Dangerous but it's not really my type of game. Maybe it will be some day though. Also play a little RBR but not all that much.
List of gear:
T300rs with a R383 Mod wheel - tmff2 driver. I designed a "quick" release ring so it's not a pain to take the wheel off for flight.
Heusinkveld Ultimate+ pedals - protopedal or xboxdrv depending on the game
TH8A shifter - heavily modifi
Falling upwards
Had a nice relaxing series of crashes today.
looking for a US source for Gateron switches
I have a keyboard with gateron blue clear top (black base, clear top) switches. It has a few switches that no longer work consistently so I'm looking for some replacements. The keyboard is backlit so I'd like to keep the clear top. Unfortunately I can't seem to find a source for this type of switch I feel comfortable with that ships to the US. There's ebay but it's so hard to tell what you're going to get. Does anyone know of a good site that ships to the US that stocks gateron clear top switches?
1upkeyboards is the only place I've seen them even listed, but they are out of stock. https://1upkeyboards.com/shop/switches/set-packs/switches-16-pack/
I have compared cherry blues, which also come in clear top, to the gaterons but I like the gateron feel better even though they seem not to last as long apparently.
Seeking some input on long term experience with Krytox 205g0 or Tribosys 3204
About 8 years ago I lubed a Topre clone board (CM Novatouch) with "Finish Line Extreme Fluoro PFPAE" which was recommended at the time. Now years later it has pretty much all turned to dust and isn't really lubricating anything anymore. I suspect this happened maybe 5 years from when I applied it because it started feeling not so great and I put it away to use another board.
Now I've finally gotten the time to work on it and I've cleaned off all the old crusty stuff and I'm going to replace it with a combination of 205g0 for the slider points of contact and 3204 for the stabilizer bars. (EDIT: might just try the 3204 on everything or find some actual grease for the bars, not sure yet)
I'm wondering if anyone has any long term experience with either of these and if I might be able to expect a slightly longer life from them than what I had previously?
Hey @jerry, do you have any backup? Is there any way we can help you?
As the title says, @[email protected] do you have any backup and how can we support you as the admin of our instance?
Burnout on spare-time projects can be very real, especially when they suddenly grow or become more difficult to manage. We all appreciate what you are doing here. So even if there's nothing we can do directly, I'd just like to say thank you.
setting and keeping track of virtual seat position
I play titles like AC, ACC, DR2.0, AMS2, BeamNG.drive, etc. Up until this point my FOV adjustment has been the following procedure:
The problem I am facing is that basically all the games listed above save a seat position per vehicle. They are all a bit different, so this makes sense, however this makes it super annoying if
Automobilista2 has dirt racing now!
[ATTACH] The long awaited v1.5 milestone update for Automobilista 2 is now officially released, featuring a major overhaul to the physics of all cars...
That's all really, just excited to have another dirt racing option. Also lots of other updates. It's pretty nice that if you had the 2020-2022 season pass you have access to the new content already.
A Pt2 of the Adrenaline Pack is already in production and will take AMS2 to even higher extremes - owners of the AMS2 2020-2022 Season Pass and of the AMS2 Premium Expansion Packs are secured both parts at no additional charge.
xeyes 1.3.0 released yesterday now has "multi-ocular support"
Use the -biblicallyAccurate
flag for maximum creepyness.
https://gitlab.freedesktop.org/xorg/app/xeyes/-/commit/6f6c975d2cdc1f615f83576c9d1f828e1cdabda3
I can't seem to upload images: JSON.parse: unexpected character at line 1 column 1 of the JSON data client.js
In Firefox I am unable to upload images either as the subject of a post, or as a part of the body using the image button. I receive the following error:
undefined
SyntaxError: JSON.parse: unexpected character at line 1 column 1 of the JSON data client.js:2:1753277 Hp https://infosec.pub/static/7197474/js/client.js:2 (Async: promise callback) Hp https://infosec.pub/static/7197474/js/client.js:2 n https://infosec.pub/static/7197474/js/client.js:2
I found a github issue about it but it's really old, so I'm thinking it's not that relevant, even though it pretty much describes the issue exactly:
https://github.com/LemmyNet/lemmy-ui/issues/403
There are some other issues in the lemmy backend repo:
Anyone else noticing this or is it just me?
EDIT: Probably should have checked first but this happens on other instances running 0.18.1, so I guess it doesn't matter, see
obligatory rig pic?
My messy corner. And my somewhat compact rig. I've never posted before so unsure what information to include but I'll give it a go.
I'm a bit insane... so I drive all the displays with a Radeon W6800 Pro which works surprisingly well for gaming despite not being intended for it.
I use Linux exclusively and have for over 10 years now. Racing is a more recent hobby but I've been gaming much longer than that. Despite what all the youtubers say it all works mostly fine. Though I found hid-tmff2 to be the most mature of the wheelbase drivers outside of logitech which is why I haven't picked up a used DD wheel base just yet.
EDIT: Dunno why the pic won't upload, maybe a bug with Lemmy 0.18.1? Anyway I added an imgur link instead.
Some posts, particularly pinned posts, appear to be missing from communities
I'm a member of the sim racing community on lemmy.ml.
If I go directly to that community there is a pinned post:
But if I browse the community from here on infosec.pub:
https://infosec.pub/c/[email protected]
The post is missing. Other new posts seem to be present and comments are working as expected since I was able to ask a question about said post in a different thread just now: https://infosec.pub/comment/591176
Has anyone else noticed this?
EDIT: In case anyone lands here with weird missing post or comment issues. I found that to work around this you can search for the direct link for both posts and comments which will force whatever instance you are on to find and show them. Probably not a great long-term solution but it works if you just want to reply to one or two people.
trouble commenting on any federated thread
I don't seem to be able to comment on any posts on other lemmy instances. For example https://infosec.pub/c/[email protected] . When I try to comment it just spins. I expected issues with lemmy.ml but I've now tried several instances and experience the same problems.
Also comments on many posts don't match what you see if you go directly to the remote instance to view the thread.
Is there some federation issue with infosec.pub?