Nim for Godot GDExtension. A pure library and a CLI tool. - godot-nim/gdext-nim

I just want Vertex shading metallic issues fixed. See my comment.

You know, I'm somewhat of a coding enthusiast myself.
Difficult to think of projects that I want to do that are also viable for me now. I settled on Minesweeper (/a dragonsweeper-like) though I lost momentum as I got a bit hung up on how to implement it in a way that'd allow dynamic map sizes. I suppose I should just make it as simple as I can and then differentiate it later.
Mostly been ignoring it though, instead making efforts to organize my room. Any personal growth is good, right?
I would also like an excuse to make some polygonal art (2D or 3D) but I don't have many ideas there either, and many ideas of which would probably be an insignificant amount of actual coding compared to animation.

Wandersong or something idk haven't played it yet


You might want to check out Nim-lang (3 options for deep-learning, Arraymancer being the most popular and active) (also considering how much AI stuff is on Python, you can call Nim code from Python via Nimpy)
I mostly just find it the most intuitive (for the performance/capability it offers) though, as in I haven't done much (certainly not AI stuff) and can't tell you if it's the best for functional programming (other than that Nim takes inspiration from Lisp). Though I do see that some Nim users have said it's not purely functional (it may be on you to make sure your code is) and that other options might be better if it's a priority.

In this economy? They'll probably use a wooden bat, charge too much, make me dig my own grave, make me attend my own funeral which I requested not to have, and then have the nerve to request a tip and/or review.

I guess I would boil it down to: I'm not using Linux on a touchscreen and am unlikely to any time soon. I'm not even sure if/when I'll ever go beyond 1080p (and a small screen at that) because cost.
I don't want a dock or full-screen apps menu. I don't want to fix those (or missing features) using extensions. I do want to customize things, but otherwise I don't need my desktop to look new or exciting.
I even made my own hyper-minimal XFWM window theme (which is honestly unneeded for maximized applications due to my XFCE settings anyway, but it does allow me to have a rolled-up music player always visible like an old-internet music widget).

Buttons maybe (double-click, hold-click) or via settings on the display? Otherwise I'd guess that you don't (needing to buy+set up something more advanced).
I know on mine it doesn't even have the option to turn off the throttle (though it is only 250w anyhow).

Yeah, something (Honda) Monkey-sized might be fine but yeah with all the extra work/costs I'll just stick with the weak ebike I have already.

just introduce new users to GNOME, that’s perfectly intuitive and even looks great!
Gnome 2 sure, modern not so much. I mean when useful features are cut from the GUI it just means it's harder to actually do things. Like removing "open in terminal" made non-GUI stuff more difficult (esp. w/complicated directory).
I'd say XFCE or Cinnamon or anything else like those are better.

Mine claimed it can go 50, but the charge indicator is usage-based thus (being inaccurate) probably shows the battery as lower than it is (even in PAS 1). That's why the anxiety.

I don't trust crowd-funding, particularly considering the publisher here. At the very least, they have 4 games on steam with mixed reviews.
Most people might not care, but also there was the Roots of Pacha dispute... plus the publisher doing unpaid promotion (using many accounts, and I suspect this isn't great for devs). That and crowd-funding being a cornerstone of their business model (on top of community QA) on its own doesn't seem right to me.
General Discussion 2025

You’re already suspecting this, and I agree
I've looked through different (now closed) issue threads emulator-side and it might be an issue with some other (system) library change. Though yeah, tool I used seems to be old too (ciso
, perhaps I should've found a newer tool but it is niche). I also can't verify .CSO roms via the gui, as it crashes PCSX2 too.
For some info, Ratchet and Clank is one that blackscreens (when starting/loading game or even when letting it sit at the menu too long) a different one that seems to work fine is Ratchet Deadlocked (though I didn't go past the tutorial). Assuming Deadlocked is fine, it also doesn't decompress so (given that it coredumps too) it may just be broken in that tool even for a valid file.
I also remember seeing this issue with The Sims 2 making me stop making new .CSO files, though I could've sworn my others (like RAC1) were still working at that time. Though maybe loading from save-states each time made me not see the initial loading issue.
EDIT: Also sorry I just noticed the other pinned thread, I probably should've originally commented there
General Discussion 2025

Compressed PS2 roms: anyone else have an issue with many games not working (boots, stalls when it actually has to load more than a menu or background), likely due to .CSO format? (the few .ISOs I have still work, including one where the .CSO doesn't)
I can't seem to reverse them back into .ISOs w/o an error (though I've only tried the one thing that may have caused this in the first place) so I'm not sure if this is a corruption or software thing, is my best option here to re-rip (and use .CHD instead)? Linux, emu is v2.3.272

Similar thing:

I've used OLED on phones (my current, free because cracked screen) and like the idea but considering I have a super-budget desktop (old stuff, unlikely to upgrade) and keeping it mostly to free/old content I'll stick to whatever low-tier 1080p displays are already in my home.
Maybe OLED multi-touch if it wasn't an upsell and niche market, so realistically when you add in burn-in fear it's either I get some second-hand laptop/tablet that has it (with a bad/no battery) or some new manufacturing tech solves it (either way, probably not for me in the next 10 years).
It might make more sense for VR immersion, though again between cost and specs (cost again) plus whatever lock-in nonsense (which I already saw of the oculus stuff with a family member who likely won't ever unlock dev mode) probably not for me.
particularly for the contrast ratio (off pixels), though unless you're into horror stuff this seems like a bit of a gimmick (even space content is not a guaranteed fit). It's either that or making my own OLED edits of movies, which I find unlikely to work well via a blind edit (as I don't expect a script to be perfect).

I'm a shut-in and I'll say it doesn't help living in a sparse area with only a bike. I usually just ride on the trail to a very close bridge, sometimes I go to the closest town over and buy a few things from the produce section from the local grocery store and that's it.
Admittedly, I probably still wouldn't be very social in a denser place (money, but also other issues).
I don't want to drive, though lots of ditches around here and there is no north/south trail. So it is a factor.

i think the significance of the ‘lemmy.world’ is the origin of the post… in this case [email protected] posted it to sh.itjust.works
Close, it's where the image is hosted. The lemmy.world bit is a link to the image. Just like how any website link will say the domain of the destination.
I mean it probably is where a user is posting from, but sometimes it is not (not sure why but sometimes non-ml users will post images from ml)
Why aren't my friend's posts showing up on lemmy.world or lemmy.ml, even though she can post to communities on those instances unrestricted?

Despite what some may claim, she is not “instance banned” on lemmy.world
Notice the red banned here: https://lemmy.world/u/[email protected]
(would a ghosted person be getting votes and commentary?)
yes, from the native instance.

Some parts of those governments do have proportional representation (like Scottish Parliment where the SNP has the most representation).
Other than that, I would guess there are a lot of small reasons... like differences in structure/operation/rules, that recall elections are a thing, larger gov't bodies, and election frequency. From the outside, I'd also guess that some of these parties do/have held power for a while until they mess things up and the voters switch it out.
Also a lot of the issue here is with US presidency, and the electoral college cements it even further. That is where it is the biggest inevitability as it's a big race that largely decides the next 4 years (also a partisan senate and house can enable or stall legislature, also how the right stacked the supreme court).
This is also a long-term imbalance (as shown by the video I linked) that intensifies over time. Other systems having different factors may be what prevented it from being a huge issue there, and it probably helps that they are older/more-stable (and less individualistic) countries.

GitHub - gdext-nim: Nim for Godot GDExtension. A pure library and a CLI tool.
Personal note: Aside from a software demo (+very small change to other demo) and a basic 3D character controller (which I need to work on again), I really haven't worked with this much.
I have been more focused on vertex color models and their use in Godot. Haven't done much here either... but have started a collection of materials, got billboarded models working and a simple gridmap.
=face negative Y in blender, apply rotation. Otherwise it will not export properly.