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cynetri (he/any)
cynetri (he/any) @ cynetri @midwest.social

vr enjoyer and occasional gamedev living in ohio, usa who uses arch btw

Posts
8
Comments
112
Joined
2 yr. ago
VR/XR @midwest.social
cynetri (he/any) @midwest.social

SteamVR 2.0 Beta - Big new UI, Steam Chat+Voice, and more

store.steampowered.com SteamVR - SteamVR Beta Updated - 2.0.1 - Steam News

Greetings! Today we are shipping SteamVR 2.0 in beta. We see this is as the first major step toward our goal of bringing all of what's new on the Steam platform into VR. In order to use all the features in this beta, you must also opt into the Steam Client Beta (see instructions below). Users who op...

SteamVR - SteamVR Beta Updated - 2.0.1 - Steam News

Huge new UI for SteamVR and stuff like Steam Chat and Voice now integrated. Also, Linux is on a new runtime for "improved compatibility" - I'm gonna try it out sometime soon

  • VRChat femboys be like

  • thats about what i thought itd be like lmao thanks for the reply

  • Sometimes reality really is stranger than fiction. Pavlov VR has a take on this city that my friend and I play on a lot. I always wondered how people travel here. Cool post

  • the overwhelmingly large majority of people want to use

    you state this as fact yet my experience has been that people hate using windows for its UI on handhelds and only tolerate it because everything's made for it. that's not a shining point for windows, quite the opposite.

    the steam deck surpassed a million devices sold - so while over 50% of people probably still want windows, i wouldn't say its an "overwhelming" majority. tons of people clearly like valve's take on linux even despite its limitations

  • To be fair, the only reason Godot can't port to consoles as easily as Unity is for licensing reasons. Console manufacturers don't want their console build code released as open-source under MIT like Godot is, so that's all relegated to third-party services/plugins

    1. Yes, not a great as Unity but it's still pretty good especially after they switched to Vulkan over OpenGL. VR performance still could use some work though.
    2. Yes, PBR materials are fully supported. Actually one of the earlier things in 3D that was implemented, and then imoroved
    3. Yes, now I don't know if HAVOK has a Godot plugin but there is a Jolt physics plugin that's designed to be plug-and-play, with a few exceptions (it doesn't suppory soft bodies afaik)
  • social constructs aren't totally fake, they're made "real" by social reinforcement. for example, in the 1940/50s it was expected of women that they were "weak", and many who went out of line (by speaking up to their husbands, protesting, etc) were punished by being beaten or worse. the feminist and trans rights movements seek to eliminate the old roles and stereotypes assigned to gender to get rid of the real-world retaliation towards those deemed inferior. in contrast, those who seek to reinforce the old ways continue these systems of abuse.

  • I have family who works in the railroad and I can assure you that the vast majority do not appreciate what he has done, paid sick days are only a fraction of what needed to change

  • i fuck with this

  • When I was looking to start learning game dev last year, the Unity CEO made the controversial remarks he did like a week into my journey and gave me a reason to switch lol

  • Good stuff, as the article mentions, California's big population means its legislation typically has some effect nationwide too. But I can't help feeling like there's something I'm missing here, since Apple of all companies supported this bill. I wonder if they're trying to get good PR after their notorious reputation, or is there a loophole somewhere?

  • it's ridiculous how easy it is to use now once you get the basics down. im a bad artist in general, so i mostly use it for editing existing models, but i can also whip up a simple prototyping model pretty quick too. awesome stuff

  • I jumped to transphobia because of my personal experience with gender. Yes, misogyny is a better word. That's not a mark on trans people though, I'm not the one attacking people's identities here.

  • Definitely keep the original files intact/backup the files before doing anything, but theoretically, I think it should be possible. Likely, though, depending on the game (especially if it's a game not made to be modded) there may be specific things like DLLs that look for a niche Windows component or driver that Proton can't translate and won't work.

    That being said, Proton is open-source so there are old versions and forks that may work better, GE-Proton most famously. Also, if the game has built-in mod support or rely on a platform-agnostic runtime like Minecraft Java edition, those probably won't be an issue anyway as the engine/language runtime should handle low-level stuff like that by itself

  • VR/XR @midwest.social
    cynetri (he/any) @midwest.social

    Valve Galileo - The Next "Deck"

    New stream from SadlyItsBradley after Linux 6.6 sees a Valve "Galileo"

    VR/XR @midwest.social
    cynetri (he/any) @midwest.social

    SteamVR 1.27 Stable is Out

    witnessed this update terrify sadlyitsbradley live on stream lol

    VR/XR @midwest.social
    cynetri (he/any) @midwest.social

    This VR Cycle may take more time than expected

    Pretty good write-up I think of how the industry is moving into more AR-focused stuff and that it's probably gonna be far slower than the big leaps that the Vive and Quest headsets did

    VR/XR @midwest.social
    cynetri (he/any) @midwest.social

    VRChat Mobile Alpha Available for VRChat+ Subscribers

    hello.vrchat.com VRChat Mobile Beta Now Live! — VRChat

    We’re excited to announce that the VRChat Mobile Alpha has begun! This is a big moment for us – and we’re excited to give our users the ability to take VRChat with them, wherever they happen to be going. Remember, this is an alpha ! This is an opportunity for you to help our team test the mobile

    VRChat Mobile Beta Now Live! — VRChat

    Terrifying news for PC players (/s) lmao. It uses Quest assets, understandably

    VR/XR @midwest.social
    cynetri (he/any) @midwest.social

    Lynx R1 Has Entered Production

    www.lynx-r.com Manufacturing Milestone: Achieved!

    The last phase of the Lynx-R1 production has started. We can´t wait to receive the first units in the third week of August! It’s been a while since our last written update. We apologize as we are a small team and had to prioritize production to ensure top-quality standards for the Lynx-R1. This post...

    Manufacturing Milestone: Achieved!

    this happened a little while ago but now this community exists so here it is lol. love the idea of this headset though, i really want good hand tracking (and a standalone headset that respects my privacy lol)

    VR/XR @midwest.social
    cynetri (he/any) @midwest.social

    75% of the 20 Best-Rated Quest Games Are Now on Pico 4

    meta alternatives lets go

    VR/XR @midwest.social
    cynetri (he/any) @midwest.social

    SlimeVR Is Shipping to Backers

    www.crowdsupply.com Shipping to Backers!

    That took longer than expected, after our previous update, but we're extremely happy to share that two shipments have arrived at Crowd Supply's warehouse and are currently being sent to backers! If your order is in one of these shipments, you should receive an email with a tracking number soon (if y...

    Shipping to Backers!