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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)BR
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1 yr. ago
  • 10k hours of actual drinking fluids seems pretty absurd, to be honest. Like I'll throw out random numbers of 30 seconds to drink 8 oz of water. That means to make 10k hours you'd have drank 9.6 million oz of fluids.

    That's 75k gallons. That seems a bit excessive.

  • Hm. I'd be interested in seeing anything backing that up. You've just broadly stated that "ineffective" tax policies don't work well, and I feel that is sorta in the name. Is there any line of reasoning that would make "wealth taxes" ineffective?

  • Well, apparently the person you responded to exaggerates a lot of their comments and has no source to support them, while there are direct responses to them that disagree (also with no source).

  • People who have been in a career for a long time often have no fucking clue what they're doing.

    Also related, there is rarely a perfect way to accomplish something. People talk about being cogs in a wheel, but that's pretty insincere when each cog is shaped differently. The way one might approach a task will nearly always be different, and that is pretty liberating, for me.

  • I don't know much at all about the EV industry, especially how their technology differs between manufacturers. But does that really matter, strictly speaking? Like the majority of "other" repairs are going to be just as uniform as traditional vehicles; things like tire changes, brakes, suspension, and whatever else I'm not smart enough to know about.

    Other than the actual engine itself, can that other stuff really be fully proprietary, or non-servicable?

  • My game was sorta the opposite. After letting my mind wander for an undetermined amount of time, I would try and backtrack as far back as I could. I didn't usually make it back more than a few steps, but finding that "first" thought was always satisfying.

  • it lets the game developers focus on the game itself

    Downside to that is there isn't a ton of people putting effort into efficiency/performance. And they sort of seem to be a dying breed at this point