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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)TH
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72
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2 yr. ago
  • Subnautica legitimately made me stop and stare at my screen with mouth agape at the wonder and terror of a glowing undersea behemoth. I've never had a game provoke pure awe like it does.

  • Hello from Spokane, where we were literally off the chart yesterday! (AQI of 511 out of 500!) I went outside for five minutes to water the garden and my eyes were stinging and teary for a while afterwards.

    But nobody gives a shit unless it's the east coast, because this has happened nearly every year for the past 5 years. At least I can see the sky today.

  • My life has been replaced with Baldur's Gate 3. I'm partially into Act 2 but keep having to take breaks because the spooky atmosphere and crippling decision anxiety are stressing me out too much to continue playing long stretches.

  • Practice makes perfect!

    I'd say the most important thing is knowing who your NPCs are and what they want. That's what you should prepare outside of sessions. Once you have that, it's a lot easier to deal with players throwing curveballs.

    A constrained scope helps as well. Give the group a prompt like "make characters who want revenge on the Lich Queen" or "make characters who care about the city of Korvosa."

  • I've only gotten about 2 hours in, but I'm having tons of fun so far! The character creator has lots of options, there's unique dialogue choices from your class/race/etc in just about every conversation, and I am a big proponent of turn based CRPGs.

    Also starting a multi-player game this weekend, which should be fun!

  • Wolfheart seems like a nice guy, he's put out tons of great content leading up to release.

    I've only played a couple hours so far but I'm enjoying the game a lot! It seems like every conversation has at least one unique dialogue option based on your race or class picks, which is awesome. The companions I've met so far seem fairly interesting.

  • It feels like game development timelines are so long these days that there's very few games per hardware generation. I look back at the PS2's library (to be fair, it was enormous even for its own time) and everything on the Switch feels tiny in comparison.

    Also, even if the "new Nintendo Switch(i)" or whatever is backwards compatible, the rise of digital sales means I can't play my switch games on the new console anyway.

    I'm just tired of having to buy new crap.

  • I know it's an unpopular opinion, but I really love Dragon Age: Inquisition. It has huge flaws, yes. Chiefly having way too much generic filler sidequesting.

    Do note that you'll need the DLC to get the most important part of the story. (Thanks EA.)

    To be fair, I am not the model series fan. I gave up on Origins in the 12 hours of identical dungeon corridors underneath the dwarf city. Never played DA2. Love KotOR, Jade Empire (still holds up surprisingly well!), and Mass Effect, though.

  • Gaming @beehaw.org
    Thebazilly @pathfinder.social

    Can we talk about Final Fantasy XVI?

    I am desperate to discuss this game, it's possibly one of my top 3 Final Fantasy games.

    The combat feels pretty great, I don't mind it being a Devil May Cry action system. It's really satisfying to chain together evades and teleports and blow up the screen with particle effects. The game really opens up as you get more abilities but it does take a while to get into the full scope of combat.

    The sense of spectacle is amazing, I am a huge fan of kaiju movies, so I am all on board for 50 foot monster battles.

    And the story and characters are so good! It's so refreshing to get a story where the protagonists want to make the world a better place by throwing down oppressive authority and are actually allowed to do so. Clive has a strong sense of honor and a very endearing dorky streak wrapped up behind all his emotional trauma and he's a great sympathetic protagonist. Cid is possibly one of the best Cids of all time (where did they find the absolute mutant that voices him?). Jill is a p

    The Bug Menagerie @possumpat.io
    Thebazilly @pathfinder.social

    Big Fuzzy Jumping Spider

    This spider got into my house this morning and I had to put it back out before the cat got it. It's about a half inch long and very fuzzy and cute.

    Pathfinder 2e Homebrew @pathfinder.social
    Thebazilly @pathfinder.social

    Homebrew Creature - Twining Hydra

    I decided to make this creature after spending an hour pulling bindweed out of my backyard. Inspired by invasive and/or aggressive vining plants such as poison ivy, kudzu, and bindweed!


    Though called a hydra due to its tendency to regenerate from very little plant material and many nodding flower heads, the twining hydra is not related to hydras in the least. Twining hydras are thought to arise from the chaotic energy of the First World, though some theorize that they are a biological deterrent created by a gnomish druid to drive intruders away from sacred groves. Either way, the capacity of the creatures for destruction is unparalleled and their persistence overly robust. Attempts to remove the creatures result in severe allergic reactions from the caustic sap, and attempts to hide are typically foiled by the plant simply tearing down entire walls. Even so, the sap is a useful reagent in alchemical poisons and decoctions when handled carefully, so adventurers may seek out one of