I don't hate D&D, but I did notice how much harder combat gets from DM's side to prepare, and also how much more bored of it the players are. My players started doing everythign to spend more sessions on their own shenanigans, character moments, roleplay and NPC interactions. The thing is we love our campaign and characters, but are too high level to switch systems. So we're taking break to play short Mage: the Ascension campaign.
I am now learnign two different new systems, Mage and WFRP, pray for me.
The most unlucky option in this case. Sounds like he should become villain of next campaign.
That last bit makes me think he may actually be a Nephandi, they do have their own techbro faction.
Oh boy, this sounds fun, how did that last one happen?
That is reassuring to hear, hope I will keep doing it right in following sessions then.
Technocracy are ones of the main antagonists, but they're not entierly evil, they also forced reality to make vaccines to work, among other things. Nephandi on the other hand are worst of the worst, only Pentex and Black Spiral Dancers even tolerate them.
As for Wyrm, Mages don't beleive in it, for them Wyrm worshippers are jsut a branch of the Nephandi. But Technocracy has ties to Pentex - their own corproate branch, the Syndicate, in particular, had a hand in setting Pentex up, ignored its obvious corruption for nearly a century, had to purge an entire division for beign to chummy with Pentex and still subverted Pentex's toy-making subsidiary to, instead of making toys that encoruage kids to cruelty, make boring toys that kill kids imagination.
Session Zero was also funny, I had a system-neutral list of things people may find triggering and went through it one by one, and the players (who are all more experienced in WFRP than me) kept going "comes with the territorry" on almost every single one.

I probably fucked up as a GM, but my first WFRP session was funny in hinsight


This is very wholesome, I love this party, they're so sweet with one another
A campaign from old magazine in my country about exploration in Araby down south from the Empire, but for first session I did a trial run, where I put them against a Harpy and some undead, they did more than fine.

I am effectively running now three campaigns in different systems


I missed this comics, always enjoying an update from you
Freaking hialrious, I love this series
I swear if this is more whining about the Orcs....
I admire your dedication and hard work soo much, keep it up, your comic is lovely.
I really like the dynamics between Angela and Rozanna, it's really wholesome.
If I turn out to have more time at my new job, I plan to start thrid campaign (alongside 5e and Blades in the Dark campaigns I'm running now), and make it WFRP for two people who ran it to me + maybe one other person
a new setting to check is always welcome
Basically people who complain you cannot make a gritty dark fantasy in style of Berserk or Game of Thrones in 5e be it because it turns PCs into op superheroes who cannot die or because there is abundance of easy and safe magic or (if they're covered bigots) because of the push for diversity in game's aesthetics and moving away from humanocentrism and always evil races...all these people would be happier if they dropped D&D and played Warhammer Fantasy.
Paladin leveled up enough to get Spirit Guardians. I like this approach to roleplaying learning new spells, I may need to think how to utilize it in my game

Who said Pathfinder fans are only ones to say "just play a different game"?


So what I get from this is that Tyr is a bro and Volo sucks.
Fun fact about druids - in their tradition pretty much every break from the norm, like writing things down or cutting herbs wrong, was punishable by being clubbed to death.
Fun fact two: In France Druids were exterminated by Romans with help of Bards. Bards were basically a competting sect of the same faith with Druids and they sided with Romans to save their own skins and eliminate their rivals.

500 Hours in MS Paint


I really hate whenever I try to explain how some bad rules can be abused and immediatelly get someone say shit like "If this happens in your group, change it" as if that would solve the problem. And whenever it is not soemthing you witnessed personally, then it means it never happens and could never happen.

He remembers all the realms


Ed Greenwood's YT channel did more for me to appreciate Forgotten Realms as a setting than any book WotC put out, and he constantly revisits areas WotC has no interest in, like Sembia or Cormyr or Daelands.

I guess I won't run this for my group


No I cannot afford it, I had surprise financial emergency this month.
But seriously, either make the whole thing free or paid, don't get my hopes up only to dash them like that.

I refuse to believe you all would really let your players bully you into running only d&d



I'm Forever DM, not Forever GM


Explanation: I'm the only person who runs D&D in my friends groups, so I get to play in other games under other Game Masters, but have a LOT of D&D character ideas I will never get to try.

This was possibly the most self-roasting way to fix the class


And they didn't even get full 3-actions economy.

I do not think any of you actually played 3.5 you praise so much


3.5 was edition I played the most. It was a reason why I quit RPGs for nearly a decade because I hated it so much.
Every time I see another meme about how amazing 3.5 Tarrasque is, I remmember how amogn actual 3.5 players Tarrasque was the biggest joke. It was always brought up as definite proof designers have no idea how to make good monster. It was laughably easy to beat. A wizard could casually solo it, the same abilities people now miss in 3.5 amounted to ribbons. It was a laughingstock, forums had 100+ pages discussions how to fix it and general consensus was it';s beyond saving. It was first proof in 3.5 if you cannot use magic you're only good to roll over and die.
I honestly don't know if everyone claiming 3.5 Tarrasque is such a horrifying monster are trying to rewrite history or unintentionally proving what a broken, unplayable pile of garbage 3.5 was, if it's biggest punching bag is actually dangerous in a different, better designed game.

Fight me on it


Every time people lament changes to the lore that amount to "not every member of species X is irredeemably evil" and claim the game is removing villains from it, I think how villains of so-caleld evil species fall into two cathegories: a) bland and boring and b)have something else, unrelated to their species going on for them, that makes them interesting.

That one scene in Wrath of the Righteous is peak Player behavior



Anyone else noticed this keeps happenning?


I'm not complaining, more new games the better, and some of them are very interesting.
Also, at least some of these youtubers turned devs have tried Pathfinder and that wasn't it, so spare the "why won't they just play Pathfinder?" comments

Oh no, the BBEGs are fighting


source: He-Man/Thundercats #3 from DC Comics, I tihnk it was published in 2018.

"Moral" dilemma


To be fair to Barbarian, the guy was a werewolf and Barbarian is racist against werewolves.

Four systems and yet the videos are so similiar



Look who's suddenly happy to be in a company with the pretty boy



And then WotC followed that example


Despite Margareth Weiss and Tracy Hickman's statement that Krynn has no Lycathropes, Orcs or Drow, TSR would publish a werewolf adventure placed near Daggard Keep in First Edition supplement World of Krynn. I lowkey suspect the Krynnish part of Vecna: Eve of Ruin was a reference to that.