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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)MU
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2 yr. ago
  • Tbh I'm in the opposite position. Don't recall why or how, but I had BoF4 despite not being familiar with the rest of the series and still adore it. I recall once having tried out BoF3 but I didn't get very far, likely had something else grab my attention so I just dropped BoF3 before giving it a proper chance.

    Seeing several of these comments saying several people preferred it over 4 is making me think about giving it another shot.

  • Better Call Saul. I liked Saul in Breaking Bad and learning more about him and his past was great, but I hated knowing how low he has to be by the end for Breaking Bad to make sense. The higher he climbed in the show, the more of a tragedy it became. Just had to put it down some time near the end of Part 2 when he started doing stuff to his brother.

    On the one hand I do still want to know what happens to his brother, but on the other hand I hate watching a car crash I know is about to happen before its shown the first signs of drifting into the wrong lane and (mentally) shouting at the screen to stop making stupid decisions.

    Worth mentioning that although I acknowledge Breaking Bad would not really happen at all if not for Walter and his pride, but I still despise how much he lets his pride destroy him over and over again. As such I also don't particularly care for the later seasons of Breaking Bad, but at least with those I didn't really know the end so I didn't know how much it was going to keep going downhill beforehand. Oddly enough for this reason I feel like I may have enjoyed Better Call Saul more before having watched Breaking Bad.

  • To some extent I can understand since they're expecting a certain ROI on the console which would include American sales, and therefore if American sales drop because of tariffs they need another way to make up that lost revenue.

    That being said I feel like it would be a mistake to make that up by increasing the price of the console for other markets too. In my opinion if American sales drop then they should pivot their focus to other markets until American leadership stabilizes, i.e. stops being an active detriment to the American economy and all the international companies involved in it. Which likely won't happen until trump/his administration is out of office.

  • Would a separate numpad work in place of a built in one? Only other thing I can think of is Framework's modular keyboard system for their laptops, but that's for a whole laptop instead of a separate keyboard.

  • Java is the original and Bedrock is the C++ adaptation that came about once Microsoft bought Minecraft. Microsoft couldn't really justify getting rid of Java edition because that's what the entire PC userbase was using at the time, and they've gotten very used to the features it allows for. Namely mods. However they still wanted to unify the casual playerbase and better monetize the game.

    On the topic of monetization, Minecraft originally had this nasty little clause (for Microsoft) written in I forget either the ToS, EULA, or what, but it essentially guaranteed all future updates to the game for free. I believe it also made some other guarantees about no MTX, should never have to pay for servers, etc but those I'm less certain about. Around the time MS bought the game there was a lot of talk about how the only way they'd really be able to get out of that guarantee to the millions of players who already owned "Java edition" (just regular Minecraft back then) was to make a Minecraft 2.0 that didn't have that clause. Their approach for that problem appears to have been bedrock edition which they maintain alongside Java edition. Because it's not the version they bought, they can make changes to the legal agreements including charging for things Java Edition users have a guaranteed right to.

    Those are the two main reasons I'm aware of for the two editions. I believe the majority of the PC playerbase is currently on Bedrock Edition so although they would have some backlash if they suddenly decided to axe it I think the majority of the playerbase would chug on like normal. Afaik the main reason they don't is because anyone who purchased Minecraft before there was a "Java Edition" would have a legal claim to say Bedrock is clearly the same game under another title, they're not getting future updates as guaranteed, and are entitled to either updates or compensation. And I can't imagine MS is interested in litigiously pissing off millions of players.

  • I imagine Minecraft played a large part in popularizing the concept of a player hosted server for survival games. It's possible that the reason this genre in specific has so many titles where you can do this is because players coming from or otherwise largely influenced by Minecraft see this as a requirement if not just the standard, so devs wanting to appeal to these players may also see it as a standard/requirement.

  • Worth mentioning that some of these earlier titles were built for IPX networking, which is no longer supported by modern operated systems. I get the impression OP is asking for games with LAN gaming supporting to get recommendations, so I feel it's important to make sure they or others checking lists like this one understand they may need to go through some hoops to get some of these titles to work with a modern machine.

  • Permanently Deleted

  • I have a trip to Japan coming up very shortly that I'm looking forward to. Made a few Cafe reservations a little while ago, I'll be riding with a drift instructor around a few tracks at Ebisu Circuit, planning on visiting Nara to see the deer, going to a few PokeCenters, and visiting a bunch of second hand stores for books, games, and merch.

  • Chess

  • The reason I think stalemate makes the game more interesting is it gives an out to the losing player.

    Suppose a game where black just lost their last piece (outside of the king). With the stalemate rule, white still needs to be careful and skillful in executing their checkmate to actually win the game. Giving black some way even in a losing situation to get theirself into a better outcome than a flat out loss. It allows more opportunities for games to reach their natural conclusion in a way that still allows both players to do something to get a better outcome.

    And I don't know about you, but I think a game that could end up as a draw right up until the end is a more interesting game to play and much more entertaining to watch than watching 30 turns of white maintaining an early all the way to the midgame when black decides it's just a waste of time at this point and resigns.

  • Chess

  • Without the stalemate rule then there's not much any point in continuing to play once you're in a poor enough position. You'd literally be wasting both players times waiting in vain for your opponent to irrecoverably blunder hard enough to turn the match, which may be impossible if you're out of enough pieces.

    With the stalemate rule although you may no longer be able to win, you can still do something so your final outcome is better than a loss. The losing player still has a reason to keep playing. The game is overall more interesting to play and watch by having the stalemate rule than it would be without.

  • I saw a post about how some female model apparently knew a lot of programming languages (I think it was around 60?) and left a comment about how I'd wager they only knew how to make the computer say "hello world" in most of them.

    What I was intending was more that if much anyone told me they knew a ton of different programming languages (regardless of their jobs or side hustles) then that's what I would expect. Don't blame the downvoters for reading that as misogynistic and demeaning to models, but that's not what I was intending. Just that much anyone claiming they can program in that many languages reads to me like they're really inflating their numbers to brag.

    Though in retrospect I can see how a magazine (or another similar group) may want to pull that number out of her in an interview (so she wouldn't necessarily be bragging about it) and may not care about exactly how accurate or misleading the number could be compared to what they actually said.

  • If you compare it to Nintendo's handheld line then it makes a lot more sense, especially considering the Switch Lite, and OLED Switch.

    Gameboy, Gameboy Pocket, Gameboy Light, Gameboy Color

    Gameboy Advance, Gameboy Advance SP, Gameboy Advance Micro

    DS, DS Lite, DSi/XL

    3DS/XL, 2DS, N3DS/XL, N2DS/XL

    and now the Switch, Switch Lite, OLED Switch, and now the incremental hardware upgrade with the Switch 2

    The Gameboy color, arguably the whole Advance line, DSi, arguably the whole 3DS line, and absolutely the N3DS/N2DS ones were definitely incremental upgrades.

    Color obviously brought color and better hardware. Advance brought shoulder buttons and better hardware though no hardware changes within the advance line. DSi introduced the home screen and the online store to the DS line along with better hardware. 3DS brought better hardware and many advancements to the OS experience of the DSi. N3DS brought better hardware and a second joystick.

    To me how Nintendo is treating the Switch 2 makes a lot more sense in comparison to the handheld consoles instead of home consoles.