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JacobCoffinWrites

I write science fiction, draw, paint, photobash, do woodworking, and dabble in 2d videogames design. Big fan of reducing waste, and of building community

https://jacobcoffinwrites.wordpress.com/

@[email protected]

Posts
132
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688
Joined
2 yr. ago

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  • Thanks for working so hard to keep the community going! I really like this place

  • Scatter

  • I think things are going to get a good deal worse in the next few years, but also that the old systems crumbling could make space for something better. But if we want better things to grow, people will need hope and roadmaps. They need to know that things could be done differently and those solutions have to feel reasonable. And I think that's where solarpunk media comes in.

    I think fiction has an incredible ability to make these potential realities feel familiar and comfortable and attainable, to wear off all the rough edges and propaganda. Solarpunk settings can help people tour their options, and see what library economies, public transit-heavy cities, and robust systems of support and mutual aid look and feel like, how they might work (and problems that might arise and how they could be solved). So when someone starts trying to scare them about the dangers of socialism or anarchy they already know better because, in a way, they've been there.

    When I work on solarpunk art, write solarpunk fiction, my research is mostly around rebuilding. What practices, technologies, infrastructures make sense for a society that's trying to rebuild better. My hope is that we can speak to this generation and the ones that follow it, provide big dreams and suggestions on techniques, and hope they'll recognize opportunities to improve things when they see them.

  • I don't have access to a marketplace like this but I do a lot with our local free groups. Between my household and helping some neighbors cleaning out their homes, and relocating a fair bit of corporate ewaste, we've given away thousands of items. We've also obtained quite a bit of stuff we would have otherwise had to buy.

    We've definitely run into resellers a few times, especially with electronics and big-ticket items. With an online group I can vet them if I'm really worried about the fate of the item - sometimes for something really nice that a lot of people want, I'll check someone's profile and if it's nothing but them claiming expensive electronics, I might pass it to the person who gives at least some stuff away. But I also recognize that the folks who are asking for lots of stuff and aren't offering up much might just be in hard times and need groups like this the most. So I try to err on the side of giving stuff to whoever can take it.

    Most of the time I just want the thing gone and as long as I'm not worried they'll throw it out themselves, if a reseller will take it and find a home for it, that's fine by me. For a handful of items, like special brackets for wireless access points, I deliberately gave them to someone I suspected was reselling because I knew they'd do a better job finding a destination for them on eBay than I would in our local free group.

    In the end of the day, my goal is to keep stuff out of the landfill, and I suppose resellers are a just a scammy, middleman part of the stuff-moving ecosystem that gets these items to someone who wants them. Even at a reseller's markup, having this stuff circulating in communities instead of sitting in a landfill reduces demand for new products and hopefully diminishes - even just a little - how much has to be extracted.

  • TBH even if they got robo taxis working (and I think that's a big if without lidar) they'd be even more of a lightning rod for vandalism than personal vehicles and dealerships. They'd more thoroughly represent Tesla than personal cars and they'd be safer targets than dealerships since they could be summoned into a known (camera free) environment which would minimize risk to anyone who wanted to paint it or drop a rock on it or whatever. Especially if they were active long enough for their behavior and routes to get predictable.

  • The panels falling off and hubcaps flying off seem like a decent reason to avoid the cybertrucks at least

  • Agreed, that mess was when I realized he was a tool. That said, most CEOs are some flavor of bastard and buying almost anything means giving your money to some exec who doesn't deserve it so I can understand overlooking it at that point.

    As the competition got better and he got more overtly fashy, buying a Tesla became more and more a political statement rather than a normal purchase. Sucks for the early adopters but most ire seems to be reserved for the cybertrucks.

  • I've heard that before for porche, but I've also heard that electric vehicles tend to require less maintenance overall since there are many fewer mechanical parts. I don't know anything about this particular model so I guess I'm wondering which holds true in this case.

  • I think there's still plenty of spots for nuanced discussions on the net (including this instance), but you probably won't have much luck finding them in communities dedicated to posting memes.

  • I don't think it's unreasonable to expect absurd qualifications for an absurd salary, let alone a broad understanding of the basics of his industry.

  • This is very cool - not quite as cute as the canoo (RIP) but it seems quite practical and I hope it makes it to market - I'd like a small electric truck someday.

  • The genre name might not be common knowledge (and I'm not sure that's the case) but cyberpunk aesthetics and themes and plot points have infiltrated so much of modern science fiction that cyberpunk communities frequently have trouble drawing a line around genre works vs mainstream scifi. And this is after companies and brand marketing "picked it too early" and made it a joke in the 90s. It just sort of kept going quietly, looked more and more prescient, and in the end, it had suffused through so many imaginations and works that it kind of was the mainstream.

    I'm not sure the same thing will happen with solarpunk but given the way cyberpunk seems to have acclimatized us to our current distopia, I sort of hope solarpunk can do something similar. Maybe wear the rough edges and propaganda fears off building a society that actually looks out for its people and the habitats they live in.

  • If it works I'll definitely post a step-by-step writeup here in the zerowaste community, and I'll link from this comment if I remember!

  • This is really cool! I'll do some more reading and tests first but this might be what I go with for an answer. If it's as effective and non-oily as he says, it sounds perfect. Plus the fact that it's just wax and oil and can be remelted if it scrapes or leaks, makes it sound pretty fixable long term.

    Edit: also I don't usually watch nonfiction YouTube stuff but I think I'm going to check out the rest of his content, thanks!

  • Probably though I hate to throw something away just because the outer layer is failing. I guess that's why I wore this one till it got like this. I'd like a leather jacket if it fit like this one (and if I got it second hand, I wouldn't be good with buying one new). Someone gave me one once but it fit me like a tent so I had to pass it along.

  • That's a really cool idea! Tbh when I asked the question I'd been thinking of the old 'oilskins' used by sailors in fantasy books (and history) which I think were sailcloth or canvas coated in tar, so this would actually be pretty close to what I had in mind.

  • zerowaste @slrpnk.net
    JacobCoffinWrites @slrpnk.net

    is there any good way to put an extremely-flaking pleather jacket back into service?

    I've got a coat I wore every winter for like eight years but didn't use this fall because a rain of macroplastics would follow me wherever I go. I can strip the pleather, flaking-paint material off to replace it with something but the fabric underneath is sort of thin and stretchy so I'd need to find something that'll help seal it against wind and rain again. I know they sell pleather paint but reviews said it's short lived or meant for patching lesser damage. It's probably a long shot but is there another option for doing the whole outside of the coat?

    Otherwise it's still in great shape.

  • Windmills are a staple feature in mini golf so really it was just a matter of time

  • Cyberpunk @lemmy.zip
    JacobCoffinWrites @slrpnk.net

    Cyberpunk farm I made for a Solarpunk TTRPG

    I think I've mentioned before that rural cyberpunk is just about my favorite setting and I always enjoy it whenever we get a glimpse. Gibson books are great for that, from Turner's brother's farm and Dog Solitude in the Sprawl, to the trailer park in the Bridge books, and basically all of the stub in The Peripheral. I love the way cyberpunk (realistically) rejects clean, fresh-start architecture and instead layers new over old, and I think rural areas provide even better contrast for that than the cities, despite how old some cities are. I've done a few rural cyberpunk scenes before, mostly for a webcomic. I love looking around my hometowns and trying to capture a type of location - not a specific place, but like an amalgamation of a category like 'farmhouse,' or 'junkyard,' and then adding kludged-on tech.

    I made this one as location art for a Solarpunk TTRPG campaign book I've been working on. My goal was to show a sort of old-fashioned for the setting design that used a ton of old

  • Lore might be a good candidate - one narrator relaying stories from history that are dark or spooky in one way or another. It's quite fun and well-produced.

    https://www.lorepodcast.com/

    Be warned that he approaches history from a folklore standpoint and will sort of tell you the spooky story version of what happened and how it impacts modern day pop culture - so if you compare one of his (fairly short) episodes on a well-docunented famous murder or something to a deep-dive series or book on the subject it will be missing information.

  • Hi! I'm not sure I see the link but I'd love to check it out! (The post title just links to the image)

  • At least in the US, vitamins aren't really regulated, so presumably nothing. Maybe it just hasn't hit buzzword popularity yet?

  • One thing that's probably worth noting is that duckweed appears to be a hyperaccumulator species for a bunch of heavy metals - that actually makes it additionally useful for phytoremediation, just watch where you're getting it from and what inputs it's receiving if you're growing it for food.

    https://www.sciencedirect.com/science/article/abs/pii/B9780128031582000163#%3A%7E%3Atext=Duckweeds+mostly+have+these+traits%2Cincrease+hyperaccumulation+potential+of+duckweeds.

    https://www.sciencedirect.com/science/article/abs/pii/S0048969722030066

  • Amateur Radio @lemmy.radio
    JacobCoffinWrites @slrpnk.net

    Realism Question About Depicting Antennas

    Hi, I hope this post/question is okay - I'm doing some art that includes various radio antennas and I'd really like to run them past someone who knows more than I do to make sure they look okay.

    I'm working on location art for a solarpunk TTRPG campaign and am doing a scene for a somewhat old fashioned (in this setting), heavily automated farm. The guy who lives here does a lot of the work maintaining a meshnet in the mostly-abandoned town where the campaign takes place. I figure he's also sort of generally a tinkerer and has probably amassed a decent assortment of old tech.

    The last time I was working on a scene with antennas I asked the folks over on r/hamradio for advice and they were super helpful so I reused a lot of the antennas from before, and trie

    Electric Vehicles @slrpnk.net
    JacobCoffinWrites @slrpnk.net

    Caltrain announced that regenerative braking on the new trains is generating and sending back to the electric grid approximately 23% of the energy consumed by the system

    zerowaste @slrpnk.net
    JacobCoffinWrites @slrpnk.net

    I just realized recently that our entire entertainment system is reclaimed ewaste

    We recently switched to using a Linux Mint laptop with an adblocker for our streaming (while also cancelling a bunch of services). A friend at the recycling center set it aside for me - the screen was irreparably smashed but it was otherwise quite a nice little laptop. Replacement screens were too expensive so I carefully removed the broken one entirely so it'd default to the HDMI port and then set it up as a quick media center (we watch a lot of YouTube and the ads were driving me crazy, I might switch to a more purpose-built OS eventually). The TV is one I pulled from an ewaste bin to replace my previous ewaste TV after it finally gave up. It has a thin line through one edge of the screen occasionally but is otherwise fine. I also recently found a perfectly good wireless trackball mouse and a Bluetooth keyboard in the same bin where I got the TV (came with that other mouse). The bin even supplied HDMI cables. The whole thing is perched on a particle board TV stand I found like a dec

    Solarpunk Farming @slrpnk.net
    JacobCoffinWrites @slrpnk.net

    An interesting greenhouse design - curious how well the beeswax and textile replacement for plastic sheet holds up

    I stumbled on this brief article while looking through this solarpunk blog. On the farm I worked at growing up, all but one of our greenhouses were plastic stretched over a metal frame. We replaced the plastic fairly often (I'm not sure how often - I know I helped do it more than once, but probably not for the same greenhouse) due to sun and wind damage. The old plastic was pretty useless at that point unless you needed a dropcloth with some cracks in it, so it usually went in the dumpster and then to our local landfill.

    It sounds like these folks soaked some sort of fabric in beeswax, and I'm curious how well that holds up. Certainly it'll need replacing at some point, but so did the plastic, and at least the textile and wax can be composted eventually. Does anyone have any experience with this?

    art @slrpnk.net
    JacobCoffinWrites @slrpnk.net

    Solarpunk Cargo Ship

    I’ve been wanting to do more scenes of solarpunk ships. Shipping underpins a huge amount of our society and I think building a more solarpunk world will mean changing it in some really interesting ways.

    Last time I did a ship in a storm, but I wanted to do something a little more bright and happy this time around. A month or so ago I was talking with a sailor on the solarpunk subreddit and I asked if there was anything they’d like to see in nautical solarpunk art. I was kind of looking for design ideas but what they gave me was better –an excellent list of experiences and details which stood out from their voyages, one of which was the way whales come right up to sail ships because they’re so quiet and the whales are curious. So I started looking for art of ships and whales to reference, and (of course) almost exclusively found of paintings of

    Solarpunk Urbanism @slrpnk.net
    JacobCoffinWrites @slrpnk.net

    Flood-Compatible Solarpunk City Photobash

    This is a little different from my other photobashes in that this one can’t really pass as a postcard. I ended up having so many things to include in the topic of flood-compatible cities that the only way to fit them all was to keep expanding the canvas. I think I have enough for a second picture (and possibly a third), but we’ll get to what’s missing in a moment.

    So awhile back, I stumbled on to this discussion on reddit about what solarpunk might look like in a wetland area (and what it'd mean for cities built in wetlands). I very much believe that solarpunk will look radically different based on location, with infrastructure, routines, fashion, etc, being carefully tailored to fit climate, local weather, and the available materials, so this really caught my attention.

    That discussion lead to this one, and this one, then [th

    Cyberpunk @lemmy.zip
    JacobCoffinWrites @slrpnk.net

    The last rural cyberpunk comic still (for now, I'm hoping to make more)

    I used to walk past abandoned trucks out in the woods, so I wanted to capture something of that.

    The M9 Armored Combat Earthmover looks super cyberpunk to me, probably because it dates back to the 1980s, still in use. My inner Gibson fan wanted to include some kind of rusting, surplus military equipment in this rural cyberpunk comic, possibly a hovercraft. But I figure this fits the superfund site backstory nicely, since it’s supposedly rated for protection against chemical and biological agents.

    Also, like most military vehicles, the M9 has a cult fan following, making it pretty easy to find photos from a variety of angles, along with photos of model kits, which in this format are just as good.

    I have a (headcannon-only, at the moment) idea that these machines were upgraded a third time to house AI pilots on a similar level, perhaps a bit smarter, than the bodyguard. And that they might have been left with the chassis when the work was paused, then delayed and delayed, until they f

    Solarpunk Urbanism @slrpnk.net
    JacobCoffinWrites @slrpnk.net

    Flood city sketch v2 - thanks for all your help before, one last pass before I make it

    Hi, I just wanted to say thanks for all your help on my previous question planning art of a more flood-compatible city! I've tried to include everyone's suggestions from last time, plus everything from here, and discussions on reddit and discord.

    I don't plan to clutter up the community with any drafts after this one, but I was hoping to get one more pass with my current sketch since its based mostly on your ideas. Is there anything you'd like to see added or changed in a depiction of a city that's built to flood? Thanks again!

    Solarpunk technology @slrpnk.net
    JacobCoffinWrites @slrpnk.net

    hoping to build a list of car parts that can be used for other things

    Hi, I've had some good discussions here in the past, so I thought I'd reach out with an idea for a resource I'd like to try to put together for solarpunk writers and artists.

    I was talking with A.E. Marling about a story he's working on, and one of the things he was looking for was uses for old cars.

    I think the obvious answer you'll get from solarpunks (aside for limited use where it makes sense) is to melt them down for your society's steel manufacturing needs - electric arc furnace smelters running off a green grid, recycling, are about as close to zero emission steel as you're likely to get, and the metal is already refined so I think you could get pretty tight control over the quality on the output.

    But I think reuse offers some much more interesting opportunities. I'm only just starting to learn about fixing cars, but I've already been struck by the fact that at least some parts in cars can go into other things. For example, it looks like certain old alternators can be used t

    Solarpunk Urbanism @slrpnk.net
    JacobCoffinWrites @slrpnk.net

    What am I getting wrong? Please point out my bad ideas for art of a solarpunk swamp city

    I've been thinking about trying to depict some of the ideas from this conversation: https://slrpnk.net/post/12735795, using a sort of flat, diagram-like style similar to this old photobash:

    Though a bit more complex. The obvious answer is 'don't build cities in swamps' but we already have a bunch of them, and though I don't live there I recognize that they have a lot of unique cultural and historical value and are peoples' homes, so I'm interested in what a solarpunk-adapted version of these would look like.

    At the same time, I know basically nothing about New Orleans or similar areas, have no background in civil engineering, and no qualifications to make this except for the capability to do so using an old version of GIMP. So I'd absolutely love to identify issues, places to make improvements, and things that are missing now rather than once I've sp

    DIY @slrpnk.net
    JacobCoffinWrites @slrpnk.net

    Hardcover Bookbinding and Laser Etching the Bookcloth

    This is basically my most traditional bookbinding project. I used regular fabric cloth for the cover, and followed the traditional steps. The interesting (to me) change is the use of a CO2 laser cutter to mark the fabric. Here's the steps to making it:

    I think it's fair to say that this book is extremely rare. The author has told me that the one physical copy I've made is the only one in the world, aside from an 'ugly stapled proof [he has] in a drawer somewhere.' The book was released on patreon as serialized fiction, with each of the six sections being made available as early drafts to a certain tier. The plan was that he'd put them up briefly, take them down again, then compile the drafts and eventually release a full published version. For life-happened reasons, the last step never got done (

    Solarpunk @slrpnk.net
    JacobCoffinWrites @slrpnk.net

    What would you like to see in solarpunk art of ships/boats/coasts?

    I recently started making solarpunk postcards again, and I had a lot of fun with a quick scene of a solarpunk cargo ship (a steel-hulled, four-masted barque) in a storm. I'd like to do more but don't yet have any strong points to make or designs I'm excited to feature.

    So what would you like to see? What scene is missing from solarpunk art of humans interacting with oceans, rivers, lakes, canals? What weird idea, or old, practical design should make a comeback?

    I can't promise that I'll make everything but I really do try to include as many suggestions as possible.

    So far suggestions from reddit and discord have included:

    • Showing more of the mooring ropes and foundations festooned with underwater life (perhaps in another storm or low tide?)
    • Boats or ships with soft wing sails
    art @slrpnk.net
    JacobCoffinWrites @slrpnk.net

    Ship in a Storm - Postcard from a Solarpunk Future

    I’ve been wanting to do scenes of solarpunk ships and shipping for awhile now. I love reexamining old technologies and seeing if they could work again, mixed with modern advancements, especially in a society with different values, or one that uses more metrics than just money to make their decisions.

    I’ve read about the various attempts to make container ships more green with massive sails and kites and alternative fuels, but I never really loved any of them enough to make art of them. At best, they seemed to promise that they might use somewhat less fuel in the future, but they seem committed to the basic container ship format because its so efficient (in cost) and because everything is optimized around it.

    I was talking with some of the folks from Fully Automated! about future weather changes, megastorms and tsunamis (and the potential for tsunamis to set off undersea avalanches that cause more tsunamis) and the damage those could all do to ports

    art @slrpnk.net
    JacobCoffinWrites @slrpnk.net

    A Bike Kitchen and Sunken Greenhouse behind a reclaimed/repurposed McMansion

    It’s been a little while since I posted one of these. I’ve been working on writing a campaign(?) adventure module(?) For the solarpunk TTRPG Fully Automated (which I’m hoping to release libre and gratis through their channels in a few months) and that’s taken up a lot of my creative time lately. It’s the first piece of solarpunk fiction I’ve written, and it includes almost every setting concept I’ve been playing with in the postcards.

    (In case you’re wondering, it’s a sort of treasure hunting adventure, where the players are on a quest to find several tons of illegally-dumped industrial waste, which is useful in the production of geopolymers. Through their investigation they’ll explore a mostly-abandoned town which is in the process of being deconstructed and rewilded, talk to locals and work crews, and hopefully unravel a cold-case murder mystery lost to the region’s chaotic past during the setting’s Global Climate War 60 years before.)

    Either way, I’ve gotten far enough along that

    fixing @slrpnk.net
    JacobCoffinWrites @slrpnk.net

    Fixing arcade cabinet boards killed by decades-old DRM

    I really enjoy the arcade blogger for the arcade cabinet raid writeups he does, and his step-by-step repair posts. The history aspect is neat too.

    This is a repair post with a bit of history.

    Decades ago, to combat ROM-cloning piracy, Capcom started adding a chip to their PCBs that stored encryption keys in memory backed up by an onboard battery. You may see the problem here - batteries are not meant to last forever, and if the chip lost power AT ANY TIME the keys were lost and the game was unplayable.

    This feels like yet another example of the total disregard corporations hold for the media they own the rights to, in favor of short term profits. We've seen before that many works produced by entire teams would have been lost if not for the efforts of pirates and amateur archivists.

    To quote the blog:

    Its hard to say if Capcom knew this would happen, but then again, the shelf life of most arcade games was months, or at most a couple of years – I guess it wasn’t something they pl

    zerowaste @slrpnk.net
    JacobCoffinWrites @slrpnk.net

    The art of recycling/repurposing broken-up concrete (sometimes apparently called 'urbanite')

    I stumbled onto this article while working on a photobash of a solarpunk scene. I think it does a good job of explaining the concept but there seems to be something wrong with its certificates, which might throw an error in your web browser. https://nwedible.com/urbanite-broken-concrete-retaining-wall-as-a-garden-feature/

    Just in case you don't want to check the link I'm also going to plagiarize a few quotes and images from the article:

    "The marketing term for “old chunks of broken up concrete” is urbanite. Urbanite has a lot going for it: it’s durable and heavy like natural stone, reusing this product in garden and landscape design takes it out of the waste stream, it’s often a uniform thickness which makes it easy to stack or lay as a permeable patio surface, it’s often available in most urban locations, and it’s frequently free for the hauling. Fre

    DIY @slrpnk.net
    JacobCoffinWrites @slrpnk.net

    Bookbinding a softcover book

    I've actually done a couple posts about softcover books on my movim blog, this one and one previous one. The Fully Automated softcovers are a little fancier, but this one I think is a good example of the benefits of being able to just make a book when you want a physical copy.

    I have a few advantages in this project: my SO had already bought a bookbinding kit and book which I was able to use, and I have access to a free color printer, and, through my local makerspace, a plotter printer which can print on canvas. Everything else, the graphic design, the interposing, etc, was done using free tools like GIMP, an online pdf cropping website, and https://momijizukamori.github.io/bookbinder-js/.

    ![](https://slrpnk.net/api/v3/image_proxy?url=https%3A%2F%2Fuploads.slrpnk.net%2Fupload%2F099ea969b8b11f8f01bf401d7fc15101f571f842%2FDH5f6Jr1HiF5Ockbz8aYGxJMkMBzI9xwNqSZSBB6%2Fimag

    DIY @slrpnk.net
    JacobCoffinWrites @slrpnk.net

    My first bookbinding project - a hardcopy of the Fully Automated! TTRPG Rulebook

    I recently started trying to learn bookbinding (and because I never liked practicing by making something I didn't need, I'm starting with a 266-page solarpunk TTRPG rulebook I helped make).

    I joined the Fully Automated discord a while back, mostly because I was looking for a place to talk worldbuilding in the genre. I read the lore/setting part of the rulebook and it actually helped me start thinking bigger than I had been around ways the world could be better. If there's a solarpunk timeline from our modern day, through conflicts and crumbles and collapses, gradually rebuilding towards something eutopian, then they're much closer to that high-tech, post-scarcity end-state than the solarpunk stuff I normally write. But there's something kind of fascina