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Posts
4
Comments
55
Joined
1 mo. ago
  • I'm thinking either Finland or Norway. But the only way I could ever emigrate to either of those countries would be as an asylum seeker. I don't make enough money, nor do I have any skills they want. I've got plenty of skills...just not any that are in 'high demand'.

  • This reminds me of the extremely-low-budget-and-really-dated-but-still-hilarious film, 'The Gamers'. One of the players can't make it to the session, and so in all of the live-action scenes, you see this character just standing still and staring off into space while the rest of the group is fighting, etc. =)

  • This makes sense to me. I like the idea of playing the absent player's character by committee. I don't usually run the kinds of games where just anyone can hop in or hop out of the game (I always have story arcs), so having the group take over an absent player's character seems like a logical method to mitigate their absence. Thanks so much for sharing!

  • rpg @ttrpg.network
    Fletcher @lemmy.today

    GMs - What are your methods to mitigate no-shows?

    When I write as a GM, I incorporate all of my players into the story and evolve the narrative around their characters' backgrounds, actions, etc. So, when a player doesn't show up regularly, it has a tendency to disrupt or even halt the game's progress. The smaller the group, the more serious this issue becomes. I've had gaming groups implode over this.

    So what sorts of rules or understandings does your group have in place to offset the void left when a player doesn't show up to the game? Does the absent player become an NPC under the GM's control? Do you just ignore the fact that the PC carrying the magical Orb of Whatsit is off on holiday when the king demands the Orb to save the kingdom?

    Obviously, we all have real-life stuff that crops up from time to time that can prevent us from playing, but if I can commit to writing and running the game each week (barring life's little emergencies), I don't feel I'm being unfair to expect the same from my players.

    So, GMs...what are your

  • It doesn't help that our culture - especially internet culture - loooooooves self-deprecating 'humor'. We even put ourselves down for putting ourselves down! I've had a lot of success with trying to focus more on my triumphs than my failures. It's all about the language I use with myself, I've found. When I have a victory (even a small one), I say "Good job! You nailed it!". When I fail, I say "Well, that sucked....but you'll get it next time. Keep trying!". Most of us don't have our own personal cheerleaders, so we have to become our own. :)

  • Emulate honorable people instead of popular people.

    Never use 'telling the truth' as an excuse to speak without thought or compassion.

    You are 100% responsible for what you say and what you do. Own your shit.

    If someone is trying, but struggling - encourage them. If someone is struggling, but not really trying - encourage them.

    Don't waste your time trying to 'be a leader' or climb any corporate ladders. Just do your job and be kind, generous, truthful and compassionate. What is meant for you will be for you.

    Read. A lot. From actual books. As many as you can get your hands on.

    Stop putting yourself down. Seriously, it's not fucking helping you. AT ALL.

  • Screaming into my boss' face during a heated and un-warranted argument that my co-worker initiated. In all honesty, my boss was in the right in this particular instance. Co-worker never did apologize, to my knowledge. All I can say is my boss has a lot of patience...

  • Read what she said. She's not telling anyone to get violent. She's saying they should be joining the peaceful resistance movement. But of course, the ones we're peacefully resisting are going to spin it as encouraging violence - while they kidnap, assault and abuse innocent civilians.

  • Ask Lemmy @lemmy.world
    Fletcher @lemmy.today

    Isn't Lemmy a treasure-trove for AI scrapers?

    Granted, I really don't know much about how all this works, but the thought occurred to me that Lemmy - as wonderfully open as it is, and without any kind of 'disappearing messages' or other privacy protecting functionality - is basically a smorgasbord for AI scrapers. Or am I (hopefully) wrong about this?

    AMUSING, INTERESTING, OUTRAGEOUS, or PROFOUND @lemmy.world
    Fletcher @lemmy.today

    A true classic from the days of yore

    Homestar Runner....those were simpler times.

    LFGP (Looking For Games or Players) - A community for TTRPG enthusiasts @lemmy.today
    Fletcher @lemmy.today

    Looking to roll those shiny math rocks and partake in some heroic shenanigans!

    • GAME SYSTEM: Cypher System (fantasy, sci-fi or horror - no supers), Warhammer Fantasy Roleplay 4th edition
    • PLAYER OR GAME MASTER: I'd like to play for a change, but have extensive experience with GMing.
    • ONLINE OR IN-PERSON: Online
    • VTT SOFTWARE: I've used Roll20 a lot, but am open to other VTTs as long as they aren't too expensive.
    • SCHEDULE: I'm in the PST (GMT-8) timezone, and I'm available in the evenings during the week from 6pm to 10pm. On the weekends, I'm available any time after 2:30pm.
    • EXPERIENCE: I've been playing various systems (like D&D, Savage Worlds, Call of Cthulhu, Shadowrun, Vampire the Masquerade, Warhammer FRP and my current favorite - the Cypher System/Old Gods of Appalachia!) for years and have been fortunate to play with many groups. I have been the GM for most of that time.
    • OTHER DETAILS: I'd like to find a nice, casual group of adults with a good sense of humor and the good sense to keep real-world politics and reli