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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)E
Posts
5
Comments
11
Joined
9 mo. ago

  • But I always accessing ttrpg.network. That's the server I use. So if I "hit a server" which is having issue - this is the one. It doesn't matter that content is federated in from other servers - I'm not accessing them directly, I'm just going to https://ttrpg.network/.

  • How would federation be the issue? I don't understand. Do you mean that the federation process somehow overloads the servers?

  • I see. Thanks for the info. I signed up for a small monthly contribution to help offset the hosting costs.

  • TTRPG.network Instance Meta Discussion @ttrpg.network

    What is up with the frequent little outages with ttrpg.network?

  • Playing Tabletop Roleplaying Games Alone @ttrpg.network

    What kind of functionality would you like to see in a Solo RPG "plugin" for Emacs (an advanced text editor which some use to play Solo RPGs)?

  • Well, I'm ashamed to say - not very much. Or at least not nearly as much as I would want, as the GM. And it's nobody's fault but my own.

    The campaign is supposed to be a sandbox, but due to time constraints and procrastination, I rarely end up spending enough time to prep more than one path forward. There are occasional forks in the path at the end of sessions where I ask them what they would like to do in the next session, and then that becomes the one prepped path for the next session. I'm working on this. My goal is to start prepping earlier so that I have more time to prep different options. Also, prep is more fun when I start 10 days before the next session, rather that 3 hours before it.

  • Playing Tabletop Roleplaying Games Alone @ttrpg.network

    Evolving NPC Personality and Love system for solo RPG play

    www.ttrpg-hangout.com /evolving_npc_personality_and_love_system.html
  • Really? Hmm. Thanks.

  • No. I could possibly add them in a future version, but with this method it's sort of hard to make it rare for them to end up next to swamps. But maybe I can come up with something....

  • Ah! I'm glad you liked it, thanks! :-) I'm currently working on a sort of different version for it, more specifically for solo play. It's based around the idea that you don't pre-generate NPC personalities, but instead they are generated bit by bit as you interact (read: get to know) the NPC. It also has optional support for NPCs falling in love with PCs if they end up being compatible, and some simple rules four courting / dating.

  • Playing Tabletop Roleplaying Games Alone @ttrpg.network

    Random hex map generator suitable for solo play

    www.ttrpg-hangout.com /2d6_hexmap_generation_system.html
  • Depending on your needs and how technical you are, Emacs and org-roam might work for you. It's what I use. But my notes are strictly text, so I'm not sure how good image support is if that's something you need.

  • Is it legal in the US to shoot people who are trying to kidnap you?

    I mean, anyone can go around claiming to be law enforcement or ICE or whatever, but with no badge or ID, how are people supposed to know that this isn't a gang trying to trafic them?

  • Playing Tabletop Roleplaying Games Alone @ttrpg.network

    Why play roleplaying games alone?