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Synergy, a post apocalyptic town builder with a distinct art style inspired by Jean Giraud (Moebius) released on Steam.

store.steampowered.com Save 24% on Synergy on Steam

An ecosystem City Builder in a unique world. Build your settlement, manage your workers and optimize your resources. Analyzing your environment, spreading new plants, and harvesting them are key to prosperity.

Save 24% on Synergy on Steam

The art of Jean Giraud (Moebius)

Screenshots:

2 comments
  • post-apocalypse

    made me scroll past, the cool art drew me back in especially since it does not look dark and depressing and "world sucks"-ish or even "the world as we know it ended". Checked Steam page and never actually saw the words "post-apocalypse" anywhere in there. It seemed more to be about a

    sustainable approach in harmony with the surrounding natural environment

    Other quotes, like

    Your citizens are immersed in a strange environment

    You will need a deep understanding of their environment to help them adapt and thrive.

    and

    Unknown World

    Gave me way more of an "explore uncharted territory!" vibe than a "world ended, try to survive in a hellish dystopia" or "world ended, try to build something new out of it" post-apocalypse vibe. So wondering if you could help me and let me know where that part of the title is coming from.

    EDIT: nevermind, found it when scanning reviews

    The world is dying, you have to rebuild society in a strange world

    Since the game is supposed to have some kind of narrative/story also according to the reviews I'll trust that. Would usually delete comment, but considering Fediverse does not have much engagement I'll leave this up, "hey look this game attracted a commenter's attention!"

    • I've only played the demo from about a year ago, whirl the narrative and gameplay clearly refer to a post-apocalytic world, it felt less noticeable than many other post-apocalytic town/city builder games.

      The exact tone might have changed a bit since then.