A community to show off your games, and get feedback from players. Positive, negative. And suggestions.
Provide a demo or free game.
If you want people to play your game try also playing other games being posted.
When posting answer questions and and be active
Icon base by Skoll under CC BY 3.0 with modifications to add a gradient
A score based game with a bunch of twists from the original game
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its about a stupid bird that doesnt know how to fly and has to flap its way around obstacles, sometimes its met with challanges like items that make it heavy or disoreinted and even boss fights
Hey everyone! Recently made yet another jam game with this one being made for the 12th brackeys jam
Theme of the jam was Calm before the Storm so instantly thought of a system similar to Frostpunk where you have a city and then conditions end up getting worse as time goes on. This was then adapted to be a city that is getting more flooded over time after brainstorming with my jam team.
If youve got any feedback feel free to throw it below or on the game page. I should be eventually pushing out a post jam update based on the feedback gotten
Loot Loot Goblin is a fast-paced arcade-style treasure hunt set in a deep, mysterious pit full of shiny loot, deadly traps and vicious enemies. https://voidgazerbon.itch.io/loot-loot-goblin
Made a small arcade-like game for a recent gamedev competition
Every time you hit an edge of the screen you get smaller and you need to collect balloons to increase your size so you can survive longer
Entire thing was made in 12 hours and people voted on 10 different things I was forced to include into the game in some way (balloon, pigeon, sword, fish, cloud, trilobite, dolphin sfx, music I used for the title screen, trumpet fanfare sfx, pigeon sounds)
Enjoy, if youve got any feedback feel free to let me know and I can take that into account if I do some post jam work or for future games like this I make
Fight with animal companions against hordes of yokai
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Bullet heaven type game (similar to vampire suvivors for people whove never heard that genre name before) where you need fight alongside animal companions against hordes of yokai
The theme of the jam was Folklore so we ended up tying it in different ways to Japanese folklore (including basing some of the concept of the game off of Kintaro)
I'm working on a block breaker game titled Blockade of Gopher Keep. It's a one person project so I could really use some outside opinion.
I'm mostly interested in feedback on gameplay and technical side of things since that what I'm focused on at the moment but any other comments are also welcome - knowing what to look for will make improving art and stages easier in the future.
Game I made with my jam team in a week for the brackeys jam. You need to dive down and collect different kinds of fish to add to your underwater garden.
Theres 12 different types of fish to get total and you can watch all of the fish you collect swim around in the garden between dives
An atmospheric 2D game where you control a ship in zero-gravity
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Hey everyone! I just finished my submission for Kenney Jam 2023 (A 48 hour game jam). It's a bit on the short side but I'm pretty happy with the end result.
Dive into a top-down survival RPG. Battle on foot or from your ship, traversing a pixelated endless universe. Hack, loot, trade, land on or steal freighters and ships. Be a property developer, and interact with alien life including trusty companions, to discover your past and the future of humanity.
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I have been working on this game since 2016, I had the vision of creating a 2D No mans sky to explore an endless galaxy but also enjoy action top down combat, on and off planets,
I put up the free prologue a while ago on Steam.
If you like space games, feel free to check it out and give some suggestions