
The Touch of spells turn everything at the casting location into a particular Material. Will instantly kill most enemies, as well as you if you're caught in its radius.

Noita is a magical action roguelite set in a world where every pixel is physically simulated.
Touch of Water
The Touch of spells turn everything at the casting location into a particular Material. Will instantly kill most enemies, as well as you if you're caught in its radius.
I had my best run going in over 280 hours. I had a homing rock wand, infinite spells and vampirism (infinite healing with the oceans of blood from corpses, not to mention grinding up the meat realm), an unmolested potion shop in the mines, and so many hearts I had 451 health with Vampirism. A fast teleport wand, a black hole wand I could have used to dig to parallel worlds eventually. I had killed The Alchemist and the Meat Realm boss with my sick homing quantum-split plasma beams on a Sparkbolt + Trigger.
Then I found Touch of Water.
No room in my inventory, onto my chainsaw wand just 'til I could get back to a Holy Mountain to save it for later. Saw a corpse, thought I'd top off my health and fired my chainsaw wand.
Actual footage of the event:  I had some "god runs". I always some kind of objectives for the first parts of the game:
But when I reach the snow depths, I always find myself lost. Should I go up using the mineshaft? Should I run to the next biome? Should I farm gold on the enemies?
The next ones I generally know how to deal with them but snow depth feels like a coin toss for me.