Dungeon Keeper II partial recompilation with bug fixes - DiaLight/Flame
Link Actions
Flame modifies the Dungeon Keeper 2 code to fix the bugs found in both single and multiplayer. It works with the Disk, Steam and GOG versions of the game. It is similar to how KeeperFX decompiled and rewrote the original Dungeon Keeper code to add fixes and new features.
The night is dark and full of terrors. One of them being a new version of the best mod of the entire website: KeeperFX 1.2.0
**What’s new in KeeperFX 1.2.0:**
- Multiple different hero (roaming) players on a map
- Up to 1000 units per map
- Legacy rule set matches original game better
- Midas Door
...
Link Actions
The night is dark and full of terrors. One of them being a new version of the best mod of the entire website: KeeperFX 1.2.0
When installing KeeperFX, do not overwrite any previous versions. Saved games cannot be migrated. There is a wiki that has all the information you will ever need, but the more popular option is asking the friendly people of our discord server.
What’s new in KeeperFX 1.2.0:
Multiple different hero (roaming) players on a map
Up to 1000 units per map
Legacy rule set matches original game better
Midas Door
Different notifications for paydays, alarm traps and heart being attacked
Moon level appears when it actually is a full moon
Removed 'counts' from several config files
Many new possibilities for mapmakers to make more advanced maps
The first ever official KeeperFX tournament. - Europe 2023 Q3
Link Actions
In my quest to get this community going, I'm reposting a few older things. This is the group stage of the official KeeperFX tournament we held in EUW last year. These videos have commentary by Dofi, a beloved streamer in the community, and are edited by Spatulade, who deserves a big kiss for the amazing editing, trailer and intro.
I'll post the main stage later. I'm choosing Odysee for this because Google stinks.
Now that everybody is starting to recover from the 1.0.0 release celebrations, we are happy to announce something slightly better: KeeperFX 1.1.0
**What’s new in KeeperFX 1.1.0:**
- Three additional Keepers: Purple, Black, Orange
- Scavenging works properly again
- Fixed crashes in 4K resolution
- ...
Link Actions
To get the DK community a bit going on Lemmy I'm reposting the news article from May when KeeperFX 1.1.0 was released.
I suggest everybody who wants to give DK a try to have a look at KeeperFX. It's an opensource remake with many many improvements and fixes and it contains the original campaign as well.
Dungeon Keeper was my very first video game addiction. I stayed up late and got up early before school just to get in a few more hours with the game. It had so many mechanics all rolled into a delicious little strategy game that was so different than anything else at the time with weird little quirks and details that didn't have to be in there, but were.
Let me list all the stuff I remember being blown away by and that no game since has really properly captured anymore.
The spell sounds and voice acting were amazing. IMPUS NETRUM - NYHAHAHAHA!
It's a strategy game but also a full on 3D shooter, if you use the Symbiosis spell. Not just that, but creatures have their individual view points, skills and abilities. Need to exhaust a gas trap? Run over it 50 times with a big red devil thing (I played in German as a kid, don't remember the names of everything). Want to scout around? Become a fly and literally fly around with hex-cell vision!