Blood Moon 2024 is a Spring Event in Dead by Daylight that took place between 18 and 31 March 2024, celebrating the arrival of spring in the Realm of The Entity under the first Blood Moon of the year. The Event was centred on Blood and Bloodpoints, prompting Survivors and Killers to collect Blood Dr...
So during the recent player survey, BHVR floated ideas for some additional game modes. I was curious what everyone thought of them. What were your favorites or which ones do you think are really missing the mark? Do you have any other fun ideas you think they're sleeping on?
Personally, I really like the sound of Tag, 5v5 and 2v8. 5v5 sounds really interesting and like it would be a good place to sweat a little. Tag sounds like pure chaotic fun, and 2v8 sounds like it could be cool, though I am skeptical they could balance it.
On the other side, I feel like Giant mode sounds like a boring novelty, and I don't understand the purpose of a Hide & Seek mode where auras are revealed every couple of seconds. That sounds like a waste of time to me, but maybe I'm missing something.
As for a mode I think they're sleeping on, I think that Hide & Seek would be more fun if Survivors goal was to cross a map without being spotted. If you get spotted you're out, and if more than one survivor m
Hey guys. Am brand new to this game so forgive me upfront if this is an obvious answer.
I wanted to buy some characters or skins (not sure which they are preferred to be called) but wanted to make sure of something. If you buy a character or a killer: do the other players or your friends have to have that same character to play together?
Is it the classic stunning Jane build, the Boon Mikaela or maybe a full power struggle one for Ash?
Especially if they are over-tuned to the max, committing to the theme over synergy and better perks.
I go through phases were I only play a special build which matches the current main.
First was loot goblin Elodie, then a smashing Jane and some floppy Ash in between.
Currently I run medic builds on Rebecca which are ridiculously over the top.
Even though it's completely countered by Plague, it feels so rewarding having Autodidact ramp up. (Especially against sloppy Thana-Legions!)
I always take one aura perk with me.
If I want to play offensive and get Autodidact online early, Empathy is great.
Want to lay back and mainly do objectives? Swap it for Empathic connection. Although randoms often ignore your aura in favour of self-healing or objectives.
Bite the bullet helps you heal more safely and even close to the killer. I usually heal others first, so it also masks my noise.
What's your favourite order to do gens and best/worst 3/4 setup?
Mine is something like D>E>C. If I'm close to the basement, I stick that next or if I find it while walking around.
Gens outside of the corner are my next target.
I roughly try to track the other progress and will switch to edge gens on the other side or the middle ones if we are on 1-2 gens.
3 Gens
Depending on the killer, A-C-F would be a classic nice 3gen setup but I do prefer two gens close to each other and one in the opposite corner.
Those make slowly inching the progress between two close gens much easier with 3+ survivors and the killer is pressured to at least chase one of the people on those.
If the killer can teleport (Demodog/Sadako/Freddy), I do prefer a line setup like E-D-C because the rest of the map feels much safer to reset and heal up.
I thought it might be fun to drop our favorite killers and at least one tip for going against them.
For me my favorite is Huntress, and my tip is simply never wait for Huntress directly at a pallet. Its very easy for her to get hits if you drop the pallet or run off of it, so its never safe to wait directly in front of it. Thats where most of my 'free' hits happen.
I'll also add a second one for hag, against hag its vital to leave loops she traps, but also if you have teammates in comms you can have them wipe away that trap while you're in chase. This will result in the hag having a long chase, and not building up traps for later in the game either
Updated: April 11, 2025 Checked for new codes! Occasionally, the developers of the game drop Dead By Daylight codes that can be redeemed for cosmetics or
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Redeem:
The codes can be redeemed on the store page via the button "Redeem Code" on the right side of the Featured page, below your Bloodpoints.
Facecamping has pervaded DBD since its release, and this anniversary, Behaviour announced a planned change to the game's core mechanics to disincentivize camping.
The changes are not live, or in any PTB, and there has been no date announced for it; nor has there been any demonstration of its particulars yet. As of yet, we've just had the concept described to us.
With this update, whenever a Survivor is being face-camped by a Killer, a meter will build over time. This meter is only visible to that Survivor. Once it’s completely full, they will be able to escape from a Hook without need of another Survivor, gaining Endurance and the Haste Status Effect. Note that this system can activate in both the first and second Hook stages.
WHAT IMPACTS THE METER FILL-RATE?
The meter fills when the Killer is nearby, with the rate of fill increasing based on the Killer’s proximit