Skip Navigation
InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)MK

Just an ordinary myopic internet enjoyer.

Can also be found at lemmy.dbzer0, lemmy.world, and piefed.social.

Formerly found at Kbin.social.

Posts
0
Comments
34
Joined
4 wk. ago
  • The thing is, I was thinking it's actually real--not satire, but tone-deaf "poverty roleplaying" performative "see? I know what the poors are experiencing" kind of thing.

    That this wasn't even limited to this internet age, that this had precedence back in the gilded age: https://slate.com/news-and-politics/2018/04/poverty-party-invitations-from-the-gilded-age.html

    I've heard of such a thing also during the Great Depression, where rich socialites threw "poverty parties" while there's actual hunger everywhere else.

  • Thanks for the information.

    I am not so much concerned as the usability of the Hepburn romanization as it's survived the test of time, but if I am remembering it correctly, Kunrei-shiki was chosen because of this one-to-one lossless transcription between the Japanese kana and the transcription. Hence, I was wondering if this is still a concern, and whether or not there are steps to address this if ever this is still a concern.

  • Hellnight/Dark Messiah

    It's a relatively obscure PS1 game in the horror genre.

    The main thing that made it relatively unique among the horror game of the PS1 era is its lack of action mechanics. It’s essentially a horror dungeon crawler without action mechanics. You can run away or sneak past the invincible enemy, or if you gain a companion, the enemy kills your companion allowing you to run away when caught.

    It is pretty different from the other horror games from the PS1 era, which made it relatively disappointing for those expecting it to be similar to the likes of Resident Evil or even Silent Hill.

  • I've played Tactics Ogre after I've read some accounts of it being described as FFT's spiritual successor, but I must admit I never finished it--not because of the gameplay which is suprisingly deep for its time, but because of my own perfectionism. I didn't let myself just play the game without any guides or overthinking, instead went full "I want the perfect gamesave".|

    But yes! what you said is true. FFT is a more accessible successor to Tactics Ogre.

  • Huh, that's not a browser, but I'll take a look at it nonetheless. I am currently using Alexandrite as a browser frontend though. But thanks!

    (In terms of this survey, IDK where‌ browser frontends should be placed, I am not sure if it should be here or its own top-level category)

  • Same! I was voluntold for the class basketball team because of my height. I was too unathletic for it, however, and I only lasted one week. However, like you, I can throw paper waste from almost anywhere in the classroom and shoot it into the bin. I can also shoot a worn-out piece of chalk to its container from the middle row. I was pretty lousy with paper planes though.

    The "throw trash into the bin" ability comes in clutch when I'm too lazy to stand up and put trash into the bin. That's where I got most of my recent practice!

    • I have decent throwing aim. I can shoot most trash into the bin from a couple of meters away. With practice, I can probably increase my range.
    • I am pretty flexible for someone my size.
    • I have a pretty scary evil laugh that can scare the neighborhood children away.