But nothing explicitly states that you stop playing as the character you were playing as if they were transformed, whether into a playable character option or not. There is no rule saying that that character is playable, but there is no rule saying you can't play as them. Again, spells do what they say they do.
The target’s game statistics, including mental ability scores, are replaced by the statistics of the new form. It retains its alignment and personality.
OP could've just repeated "spells do what they say they do." It doesn't say you lose control of your character in the new form, all it says about the new form and how that affects the character is...well, that line(plus a few other things about the gear they were wearing and whatnot).
Casting a spell and holding it uses visible components the hobgoblin could react to.
I'd think it'd take at least an arcana check to know that the spell you're holding is Jump. So yeah, he could react, but would he necessarily be able to react in time to stop you from casting the spell? Not to mention, if he reacts just barely not in time and jumps haphazardly, one could argue the Wizard jumped farther and therefore wins.
I think the weird part of Gate Seal was just its duration and casting time(seriously why does it take a minute it's a 4th level spell). And as for Incite Greed - is that misinterpretation not reasonable? The charm is that they stare at the gem greedily but it...makes no mention of what happens to the gem, or what happens if the gem leaves your person.
I think the one you're replying was making the point that you could just swap out "goblins" in that claim with "humans with slightly different features."
Y-you...you do realize the lich, as liches generally work this way, was probably once human, right? And is choosing to believe all life must be quelled? Like...that's an example of an irredeemably evil person who is actively choosing to be irredeemably evil. Moron.
What exactly does this mean? If you're ignoring remove curse it's because being able to remove a curse with just a spell is boring - the point of a curse in fiction is to be a challenge to remove.
Well, jeez. Didn't mean to spark something. Just for the record - I also dislike D&D. Currently trying to move away from it with a Fallout campaign I got going.
My biggest problem is that searches don't fucking work anymore. It now defaults to searching the channel you're in, but what if I'm look for a particular message and I don't know what channel it's in? Then there's also searching PMs is so much more complicated now and doesn't even show you who sent the message in the results.
As someone has mentioned, "Pass" and "Fail" are not the only possible outcomes of any given roll. That's why there are numbers on the dice besides 1 and 20.Also, the GM doesn't usually(and also shouldn't, with everything else they need to keep track of) memorize every aspect of all their players' character sheets - they don't necessarily KNOW if the check is impossible to pass or fail.
But nothing explicitly states that you stop playing as the character you were playing as if they were transformed, whether into a playable character option or not. There is no rule saying that that character is playable, but there is no rule saying you can't play as them. Again, spells do what they say they do.