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  • I just wrote a post about the plans, in case you actually want to read a bit more into it (https://unfinishedprojects.flarum.cloud/blog/11-outlining-our-community-roadmap).

    But in short I'm mostly just trying to create a small community - the original community that I am planning to restart is largely abandoned, so I won't be pulling over a userbase. Essentially I am starting from scratch.

    As of now I am simply using a free hosting option to test the waters and see if this is something that will even gain traction. As soon as I can get a handful of people and I'm confident that members will actually be interested in an old school forum despite Lemmy/piefed/reddit - then I'm planning on hosting a nodeBB forum on a VPS. Essentially I'm at the point where I'm trying to gather interest before I make a switch to a permanent platform.

  • I honestly wasn't aware of this, and I looked into it and NodeBB will be a great option if/when we eventually migrate off of the free hosted forum (currently using freeFlarum for the initial community building, as I don't want to spend money on this until i am sure a user base is able to be built up).

    Thanks for this info though - I think that this will be the best bet moving forward - as this way its pretty much the best of both worlds (a more personalized platform outside of lemmy/piefed, but also able to integrate into the Fediverse)

  • Thanks for joining and contributing to the discussions already!

  • It's not really that I have an "idea" more so that I am shifting my community (well shifting is a poor choice of words - as my small community had been abandoned for a while, and I am reattempting to start it again) to a forum. Discord's structure was great when I used to play video games and needed a voice chat server to talk with friends or share screens, but for my current purpose of trying to gather a community around open source and creative projects - I think a forum is more fitting (for the majority of scenarios at least). The forum I'm currently trying to use also has an instant messaging chat built into it, for more instant communications.

    If the community grows to the point where people are collaborating in real time and need voice chats/video sharing, I think at that point they can DM each other and organize a 3rd party software to conduct those meeting.

    I just think that for my specific purpose, a forum is suitable - while for others it might not be.

  • What more do you want to know?

  • I literally just did this. Except I'm not trying to drop any money into it at the moment, so I did a free hosting option (flarum).

    I'm also going to hijack this comment to shamelessly plug my new forum, in the hopes someone might be willing to come join (https://unfinishedprojects.flarum.cloud/).

  • I'm just going to copy and paste this here from my other cross post:

    lol, yeah - its not lost on me that Lemmy is a forum, if that is what you are getting at. But I personally equate lemmy to reddit, and while there are subs for niche topics, the idea of a standalone forum for my specific purpose seems like it has more of an opportunity to create the "small, close knit" type of community that doesn't seem to fit within the Lemmy sphere.

    I could totally be wrong, and maybe its nostalgia, but something about a good old forum seems to bring something different to the table in my eyes.

  • That is true - although to host a Lemmy community I would have to fork over some money - which I don't really mind all that much if the community grows to a decent size - but this is a low risk way to start out.

    I honestly might think about changing over to Lemmy server in the future if I the community ever gets established. (I honestly don't know too much about what hosting a Lemmy server entails, or what the possibilties for customization are, but I'll have to look into it)

  • lol, yeah - its not lost on me that Lemmy is a forum, if that is what you are getting at. But I personally equate lemmy to reddit, and while there are subs for niche topics, the idea of a standalone forum for my specific purpose seems like it has more of an opportunity to create the "small, close knit" type of community that doesn't seem to fit within the Lemmy sphere.

    I could totally be wrong, and maybe its nostalgia, but something about a good old forum seems to bring something different to the table in my eyes.

  • Free and Open Source Software @beehaw.org

    I started a Forum (leaving Discord) - would love if you would check it out!

    unfinishedprojects.flarum.cloud
  • Technology @lemmy.world

    I started a Forum (leaving Discord) - would love if you would check it out!

    unfinishedprojects.flarum.cloud
  • Open Source @lemmy.ml

    I started a Forum (leaving Discord) - would love if you would check it out!

    unfinishedprojects.flarum.cloud
  • (Weird - I sent a reply but now its not showing up.) I hadn't heard of "clozemaster" but tried it out and it seems like a nice resource! The fact that it has the vocab in the context of sentences, while still only focusing on one word seems quite useful as to not learn the word in isolation.

    And great, yeah as both being beginners we can stumble through it together if you like - feel free to pull request whenever you like, or however else you want to work on it. As for being a native Spanish speaker - that helps out a ton :) - I did forget to mention in the main post that I was wanting to focus on Mexican Spanish rather than Spanish from Spain, but I don't think should matter too much because the actual vocab should be super easy to just swap in or out with new JSON data.

    But yeah, if you decide to contribute (of course no pressure), I look forward to seeing some of what you come up with.

  • I think it depends on the language, but specifically for the Spanish version I was initially brainstorming the following idea(s):

    1. Separating parts of speech (verbs, nouns, adverbs, etc) into different "word decks" and for each deck you play as a different character (warrior, miner, etc.). This would create some variation to keep the player interested.
    2. The words you are trying to guess will be above the various things that character is trying to accomplish (enemies for warrior getting killed - ore that the miner gathers - etc.) 2a. For Spanish, Verbs have multiple conjugations - so there might for example be one Large enemy you kill for the infinitive version (eg: "ser") - and there is a bunch of his minions you must kill in succession afterwards which are the conjugations (eg: "soy). 2b. You have a health bar, and getting answers wrong takes away health. The large enemies (infinitive verbs) for example could do more damage than the conjugations.
    3. occasionally, other things that are not spanish words will be sprinkled in that might be little power ups or something that you can use (maybe they can be used for hints or something)
    4. You go through levels, gain character experience, etc. - which of course is all superfulous, but might make it feel more like the player is actually making progress - trying to get a high score.
    5. As you gain experience, you could upgrade the visual look of the character or unlock things.

    --These are just some ideas I was brainstorming, and if I am doing this myself, it will take me a while so it would be a slow and incremental process - but I think this might be one of many possible ways to keep it vocabulary focused, while still making it feel more like a game than learning. I'd of course be open to any ideas though.

    The mandarin version already made feels more like a flashcard app, with minimal gamified aspects, but I think if I was to start over on the Spanish one, I would lean more into the game feel - with more visuals and such. I think it would also be nice to add a toggle option to either type out the answer or select it with the mouse. Of course, depending on the time and effort, there are a lot of avenues to take, it just is a matter of actual implementation. Getting artists on board would be nice as well, since we wouldn't have to rely on the Creative Commons sprites and could get a more unified theme. Probably wishful thinking, but I am thinking of best case scenario.

    Sorry for the long answer, I realized I ended up rambling on a bit. :D

    EDIT: I threw together a super quick mockup to kind of see how it would work out - and I'm not actually 100% sure how it would work out. . . it definitely brings to light the fact that it will need some more brainstorming. The fact that there are so many conjurations (present and past tense) complicates it a bit. I hate to have a new word for every single tense, and prefer to have them grouped so that it is easier to process, but it might be information overload with how many there are?

  • I've hardly used it so far, but simpleX seems promising from my limited knowledge. I highly suggest checking it out.

  • Open Source @lemmy.ml

    Anyone interested in helping to create a Spanish vocabulary webapp?

  • Doubt you'll get pinged for my comment edit, but I fixed the leniency - easier to draw and not be as precise on the hanzi writer. It was a super easy one line fix pretty much - thanks for the feedback, and let me know if its actually better for you or not with the change.

  • Don't know if you'll get pinged for my edit on my other comment - The change is now applied (color coded hanzi to tone) Thanks for the suggestion!

  • I've seen a few - don't know which ones are any good - just a quick google and I found this one: https://ankiweb.net/shared/info/1876551906

    If this project gets enough traction - I'll hopefully add sentences eventually to it - but that will likely be a while from now if I am able to find some other contributors.

  • Oh, I haven't heard of it - but I'll look into it and that sounds like it might be a nice option moving forward with the project! Hopefully I'll eventually find some more experienced developers to help out with the project and beef it up. There are so many "gamified" language learning apps - but it would be nice to have one that is the right balance of a. actually being fun and engaging and b. actually drilling the words enough to learn them.

    I always have a hard time sticking with things, so the hope is to make something that people actually want to use - whether this project gets there or not - well have to see...but this minute quest idea sounds promising. Thanks for the feedback!

  • Thanks for the cross-post, and pinging me :D

  • Ah, yeah - this is a good Idea - I'll try to work on getting that implemented! Thanks for the feedback :)

    [EDIT] Implements - Color coded to match Pleco color schemes for hanzi/pinyin.

  • Thanks, I appreciate the sentiment! And yeah, I'm not sure many places to post other than this or Reddit.

  • Open Source @lemmy.ml

    Open Source | Gamified Language Learning (Chinese Mandarin) | Web-App | No Sign-up Required

  • Free and Open Source Software @beehaw.org

    Abstract Strategy Board Game - (Open Source/Creative Commons)

  • Linux @lemmy.ml

    Why is Debian always left out of the distro recommendations?

  • Opensource @programming.dev

    Abstract Strategy Board Game - (Open Source/Creative Commons)

  • OpenSourceGames @lemmy.ml

    Abstract Strategy Board Game - (Open Source/Creative Commons)

  • Open Source @lemmy.ml

    Abstract Strategy Board Game - (Open Source/Creative Commons)