

Florida had a smaller official population than West Virginia until the 1950 census. In the 2020 census, Florida had just over 12 times the population of West Virginia.
In other terms, West Virginia's 2020 population size was 8.3% of Florida's. As someone that grew up in Florida most of their life, I find that the culture has made a pronounced change since my childhood.
The worst shark attack in history
In 1945, a U.S. naval ship was sunk by a Japanese submarine, but the ship’s sinking was just the beginning of the sailors’ nightmare.
The USS Indianapolis had delivered the crucial components of the first operational atomic bomb to a naval base on the Pacific island of Tinian. On August 6, 1945, the weapon would level Hiroshima. But now, on July 28, the Indianapolis sailed from Guam, without an escort, to meet the battleship USS Idaho in the Leyte Gulf in the Philippines and prepare for an invasion of Japan.
The next day was quiet, with the Indianapolis making about 17 knots through swells of five or six feet in the seemingly endless Pacific. As the sun set over the ship, the sailors played cards and read books; some spoke with the ship’s priest, Father Thomas Conway.
But shortly after midnight, a Japanese torpedo hit the Indianapolis in the starboard bow, blowing almost 65 feet of the ship’s bow out of the water and igniting a tank containing 3,500 gallons of aviation fuel into a pillar of fire shooting several hundred feet into the sky. Then another torpedo from the same submarine hit closer to midship,
When playing a Dagger-wielding Mirage in PvP/WvW, if the opponent reflects the #2 skill and it ends up hitting oneself, a clone is generated for the opponent. If the opponent is even wieldin...
The original was posted on /r/guildwars2 by /u/Fleckzeck on 2023-09-01 01:43:34.
Original Title: [TIL] When playing a Dagger-wielding Mirage in PvP/WvW, if the opponent reflects the #2 skill and it ends up hitting oneself, a clone is generated for the opponent. If the opponent is even wielding a dagger in the main hand, then this clone attacks with the Mesmer Dagger #1 skill
Key sequence starts with non-prefix key
After I restarted my Emacs daemon (after a couple of months uptime), I started getting plenty of errors like below during the initialisation and most of my keys stopped working:
undefined
Key sequence C-c [...] starts with non-prefix key C-c
A quick search indicated that error means the "non-prefix key" is already used. In my case, it was C-c
which sounded quite weird.
I ran ag
on ~/.emacs.d
& luckily was able to find the culprit after a few minutes.
I had this somewhere in my init files:
undefined
(global-set-key (kbd "C-c s a") #'avy-goto-char-2)
Note the newline after C-c
- I must have pressed ENTER by mistake and saved the file w/o paying attention.
I thought I'd share this as this may save some fellow Emacs denizens a few minutes confusing minutes.
My immediate reaction was to blame it on the upgrade to 29.1 🤦‍♂️ The morale of the story is find the blame w/i and not in Emacs!
Lobster's have two bladders that are located beneath their brain. They release urine to communicate with each other.
How do lobsters communicate? Chances are the answer will surprise you and also gross you out. Learn the nasty way that lobsters hang out!
It's possible to see console prints on Android.
On Windows: Open a command prompt, and type:
undefined
adb shell
Then,
undefined
adb logcat | grep godot
On Mac/Linux:
Open a terminal, and type:
undefined
adb logcat | grep godot
This will show your console in realtime. To exit, just press CTRL + C.
I've seen some people say to use the appname, like your.app.name
.
If you use just your appname, you will get info about your app, but you won't get any print statements. Because print statements are only prefixed with "godot" and not your app name for some reason.
What I do is try to include "godot" in my appname, so that I get the best of both worlds.
The appname is in Export > Options > Package > Unique Name
EDIT:
You can debug Android Godot apps inside the Godot Editor just like normal Godot games by checking:
Debug > Deploy with Remote Debug
Next time you run the project on your Android device, print statements and other info will show up in the Godot Editor.