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Dark Days Ahead Discussion @cdda.social
officer_dirtbag @cdda.social

Changelog for 2023-09-12 to 2023-09-25

Changelog for 2023-09-12 to 2023-09-25

These are the new changes over the past week, collated by yours truly with this hacky script :P

Features

  • #68048 - Allow item transform to pick a specified or random variant
    by RenechCDDA
    Summary: "Item transformation can now pick variant items to transform into"
  • #68165 - Add the artifacts category to some artifacts
    by RobertoRobot
    Summary: "Add the artifacts category to some artifacts"
  • #68222 - [Object Creator] Add container-item, ammo-item, entry-wrapper and sealed properties to item group tab
    by snipercup
    Summary: *"Add 4 properties to itemgroup entries in the object
Dark Days Ahead Discussion @cdda.social
maleclypse @cdda.social

Vampirism a timeline

Day 1 I encountered a Moroi within seconds of starting up the game and was infected in combat with it.

1.5 Days from Wan infection, now vampire. Day 2 6PM Day 4 7AM learned first ability Gleaming eyes Day 4 1:30PM learned second ability Revocer stamina Day 6 6:55AM learned third ability Learn from Children of the Night

Day 7 8PM reached reddened eyes Day 9 11:45AM VAMPIRE2 stage reached

Day 9 12PM First tier 2 power achieved Coagulant weave Coagulant weave removed bleed effects but not poison

Day 11 12AM LEarned bloodheal

Day 13 6PM Emptiness effect

Day 14 1AM Mortal Hungers VAMPIRE 3 stage

Day 14 12:20PM Hypnotic Gaze appears

Day 15 3AM Learned Bloodhaste. Final current vampire ability.

Dark Days Ahead Discussion @cdda.social
officer_dirtbag @cdda.social

Changelog for 2023-08-29 to 2023-09-04

Changelog for 2023-08-29 to 2023-09-04

These are the new changes over the past week, collated by yours truly with this hacky script :P

Content

  • #66666 - Riverside boats
    by harakka
    Summary: "Add boats to river banks"
  • #67986 - More cars strikes back
    by GuardianDll
    Summary: "Added more vehicles into the game"
  • #67981 - Office skyscraper revival
    by Standing-Storm
    Summary: "Office skyscraper revival"

Features

Dark Days Ahead Discussion @cdda.social
officer_dirtbag @cdda.social

Changelog for 2023-08-22 to 2023-08-28

Changelog for 2023-08-22 to 2023-08-28

These are the new changes over the past week, collated by yours truly with this hacky script :P

Content

  • #67810 - New weapon: kanabō
    by ampersand55
    Summary: "New weapon: kanabo"
  • #67834 - Make swarms of bees needing an apiary a little more obvious
    by MNG-cataclysm
    Summary: "Make the bee-apiary relationship a bit more obvious."
  • #67758 - Add better infrastructure to support Aftershock Skullgun
    by anoobindisguise
    Summary: "Make the aftershock skullgun cbm cooler"
  • #67734 - Adds the Motorhead random NPC cl
Dark Days Ahead Discussion @cdda.social
officer_dirtbag @cdda.social

Changelog for 2023-08-15 to 2023-08-21

Changelog for 2023-08-15 to 2023-08-21

These are the new changes over the past week, collated by yours truly with this hacky script :P

Features

  • #67640 - add in new item category and zones: corpses
    by Devengel
    Summary: "Corpses are now their own separate category and have a zone"
  • #67384 - Vehicle improvements
    by deepvelocity
    Summary: "Vehicle improvements: togglable pre-collision system and foldable turrets"
  • #65125 - Drop items off ledges
    by Leonkoithara
    Summary: "Functionality to drop items off ledges/cliffs onto creatures below"
  • #67771 - Add a
Dark Days Ahead Discussion @cdda.social
officer_dirtbag @cdda.social

Changelog for 2023-07-25 to 2023-07-31

Changelog for 2023-07-25 to 2023-07-31

These are the new changes over the past week, collated by yours truly with this hacky script :P

Content

  • #67165 - [Innawoods] Stream mapgen followup
    by SandwichPie
    Summary: "[Innawoods] Stream mapgen followup"
  • #67013 - New bionic: "Super Stun Gun"
    by anoobindisguise
    Summary: "stun gun bionic"
  • #66917 - Vitrification
    by chichit1044
    Summary: "New unique overmap special with associated one-time dungeon event."
  • #66864 - Mutant Dogs Initial Commit
    by RanikOrtega
    Summ
Dark Days Ahead Discussion @cdda.social
maleclypse @cdda.social

Vampire Starter Guide

I've decided to add my Xedra Evolved Starter guide to our lemmy and hope that others will add their various guides that they've created. I'll try and work on updating it as well as more content is added.

If you want to become a vampire you first need to go to a place where moroi and strigoi can be found, while they can be found in lots of locations the most common places to find them are currently variant cathedrals and hunting lodges. Once you find them you need to fight one until you are grabbed, then bitten and the bite is followed by text about a feeling like backwash into your veins.

About 24 hours after that you will learn a spell that allows you to consume blood. Human, mutant human or demihuman blood. No animal substitutes. You will receive various messages about needing blood if you are running out of stolen blood in your veins and slowly move towards starvation.

You'll gain a couple more abilities over the next twenty-four to forty-eight hours. You can access the mutation