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How important are NPC voices to you?
I've been primarily a player in my TTRPG games, and roleplay hasn't ever really been my strong suit. I've typically been more of a person to describe what my character is doing and saying, rather than acting "in-character", and this has been sufficient for the games I've played, but I've always felt I should be doing more to get better immersed into my character and worlds.
Now that I've finished my campaigns as a player, I'm looking to expand into DM'ing for a local group of friends, where I would be the most experienced player by far. (Planning to run Abomination Vaults for Pathfinder 2e)
My current worry is, because of my lack of experience establishing a "voice" for my PCs, if that will hinder the experience for my players by not having a range of easily identifiable voices for separate NPCs that the party will be interacting with.
Abomination Vaults is primarily a mega-dungeon, so I'm at least not diving into a campaign with dozens of unique NPCs required for social encounters,